Thursday, January 9, 2020

Campaign Design - Prestige Class: Bride of Darmas

Bride of Darmas (adapted from the Book of Eldritch Might)

Females occupy the lowest rungs of duergar society and most are valued only for their capabilities as slaves, pack mules, and mothers of male children. The males are unquestioned masters of their dominion and tolerate no sign of dissension.
Very rarely, a female duergar is born with the heavy frame of a male duergar, and these strong females are - if possible, even more ruthless and belligerent than the males. They are so exceptional, in fact, that they are exempted from the rigid striations of duergar society. They do not serve as slaves or bearers of children, but instead form a secret society of priestesses who serve Darmas as his ceremonial wives. These so-called brides of Darmas answer only to religious authorities and do not speak to anyone outside their tight-knit group. Adding to their mystique, they are never seen without a ceremonial head wrapping customarily worn by duergar and dwarven brides. This wrap, always dyed black for a bride of Darmas, obscures their features, making these enigmatic warriors even more mysterious.
Almost all brides begin their careers as barbarians, fighters, or warriors, or barbarians, but a small number train first as adepts, clerics, or favored souls.

Hit Die: d6.
Luck Die: d3.

Requirements
To become a bride of Darmas, one must meet the following criteria:
  • Skills: Knowledge: Religion 4+ ranks.
  • Race: Duergar or dwarf
  • Alignment: Any evil.
  • Gender: Female.
  • Base Attack Bonus: +5 or higher.
  • Special: The bride must be a virgin who must take an oath of chastity and fealty to Darmas.
Class Skills
  • The bride of Darmas's class skills (and the key ability for each skill) are Climb (Str), Craft: Any (all skills taken individually)(Int), Handle Animal (Cha), Intimidate (Cha), Jump (Str), Knowledge: Religion (Int), Ride (Dex), and Swim (Str).
  • Note: Because the Three Worlds campaign uses the Skills by Character house rule, the list of class skills given here is only included for the sake of completeness, and is not used by characters in the campaign setting.
  • Skill Points at each level: 2 + Intelligence modifier.
Class Features
All of the following are class features of the bride of Darmas prestige class.
  • Base Attack Bonus: Good. A bride of Darmas gains +1 base attack bonus per class level.

  • Base Fortitude Save Bonus: Good. A bride of Darmas gains +½ base Fortitude save bonus per class level.

  • Base Reflex Save Bonus: Poor. A bride of Darmas gains +⅓ base Reflex save bonus per class level.

  • Base Will Save Bonus: Good. A bride of Darmas gains a +½ base Will save bonus per class level.

  • Weapon and Armor Proficiencies: brides of Darmas are proficient with all simple and martial weapons, with all armor, and with shields.

  • Fearless (Ex): All brides are immune to fear, including magical fear. Allies within 10 feet of the bride gain a +4 morale bonus on saving throws against fear effects. Granting the morale bonus to allies is a supernatural effect.

  • Challenge Hero (Su): Beginning at 2nd level, a bride may issue a ceremonial challenge to the leader of an enemy force. if no clear military leader is present, the DM chooses whom the bride may challenge instead according to the following priority: First, any opponent with the Leadership feat, then the opponent with the highest base attack bonus, and finally, if no opponent fits any of these other qualifications, the opponent with the highest Charisma ability score. The challenge itself is a mind-affecting compulsion effect that is not language-dependent. In most cases, a crooked finger or wave is enough to get the message across.

    Refusing the challenge requires the opponent to make a Will save (DC 15 + the bride's Intimidate bonus). An opponent who fails the save or chooses not to resist immediately moves by the shortest possible path to be adjacent to the challenging bride, who can engage the target in melee combat. The opponent is subject to attacks of opportunity as normal for moving through threatened areas. The challenged opponent is not stunned or negatively affected in any other way.

    If the challenged opponent backs out of melee, runs away, or falls in combat to the bride, all combatant's on the opponent's side suffer a -4 morale penalty on attacks, checks, and saves for the remainder of the combat. If the bride falls or runs, combatants on her side suffer an identical penalty. Multiple uses of this ability are not cumulative; a side can only be demoralized once per combat.

  • Nameless (Su): At 3rd level, the brides identity continues to dissolve into the sisterhood. She loses her name, but gains a +4 resistance bonus against enchantment spells and effects.

  • Smite Good (Su): At 4th. level, the bride gains the ability to focus her infernal husband's wrath into a devastating melee attack. once per day, she may add her Charisma modifier to her attack roll and deal 1 extra point of damage per bride class level. This ability functions only against good-aligned opponents. At 7th level and against at 10th level, the bride gains an additional daily use of this ability.

  • Sisterhood (Su): As she is accepted into the secret society, the bride's physical uniqueness becomes less and less important. Their wrappings make all brides look the same, and their emotional bond makes them identical on a spiritual and mental level.

    At 5th level, a bride may grant a +4 resistance bonus on any single save to any other bride within 30 feet, once per round. Using this ability is a free action that does not provoke an attack of opportunity, and may be used as a reaction after the target bride is required to make a save. The bride who grants this bonus suffers a -4 resistance penalty on all saving throws during the same round.

    At 8th level, a bride may transfer up to 10 hit points to any other bride within 30 feet, following the same rules as above. As with the resistance bonus to saves, using this ability is a free action, but it may be used only once per round. Transferred hit points are permanent - they do not revert to the sending bride when the effect ends. This ability can be used to raise a character's hit point total above her normal total, but these extra hit points disappear after an hour. The sending bride can replace her lost hit points with natural or magical healing as normal.

  • Faceless (Su): At 6th level, the bride's physical identity is consumed by the totality of the group. She is no longer recognizable as an individual even with her wrappings removed, and gains a +4 resistance bonus on saves against all transmutation spells and effects.

  • Side by Side (Ex): On attaining 9th level, brides think and act as one creature. As long as the bride is adjacent to any other bride (of any level), she gains a +2 insight bonus to attacks, Armor Class, saves, and skill checks.
Bride of Darmas


LevelSpecial
1stFearless
2ndChallenge Hero
3rdNameless
4thSmite Good, once per day
5thSisterhood (saving throws)
6thFaceless
7thSmite Good, twice per day
8thSisterhood (hit points)
9thSide by Side
10thSmite Good, three times per day

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