Celestial-Blooded
(adapted from
Unearthed Arcana)
A character with a celestial bloodline can trace her heritage to beings of the Heavens. Most angels, archons, guardinals, and eladrins have the ability to interbreed with humanoids, and examples of celestial creatures descending from the heavens to live with mortals often appear in the myths and legends of the Three Worlds. Some even claim descent from the Lords of Heaven themselves, and many myths describe various Celestial Lords fathering (or, more rarely, Celestial Mistresses giving birth to) half-mortal children. Caire, Füllar, Hler, Lódur, and Vali are credited with many half-mortal children, while Heim, Forseti, and Tiwas each have a handful of stories attributing mortal children to them.
Those with celestial heritage often have silver or golden hair, a proud bearing, or a piercing stare.
Celestial Bloodline Traits
Character Level
| Minor | Intermediate | Major |
1st
| - | - | +2 on Sense Motive checks |
2nd
| - | +2 on Sense Motive checks | Skill Augmentation (Listen and Spot) |
3rd
| - | - | Wisdom +1 |
4th
| +2 on Sense Motive checks | Skill Augmentation (Listen and Spot) | Protection from evil, once per day (Sp) |
5th
| - | - | Celestial affinity +21 |
6th
| - | Wisdom +1 | Smite evil, once per day (Su)2 |
7th
| - | - | +2 on Concentration checks |
8th
| Skill Augmentation (Listen and Spot) | Protection from evil, once per day (Sp) | Electricity resistance 5 (Ex) |
9th
| - | - | Charisma +1 |
10th
| - | Celestial affinity +21 | +2 on saves vs. poison (Ex) |
11th
| - | - | Celestial affinity +41 |
12th
| Wisdom +1 | Smite evil, once per day (Su)2 | Cold resistance 5 (Ex) |
13th
| - | - | +2 on Listen checks |
14th
| - | +2 on Concentration checks | Improved Initiative |
15th
| - | - | Constitution +1 |
16th
| Protection from evil, once per day (Sp) | Electricity resistance 5 (Ex) | Acid resistance 5 (Ex) |
17th
| - | - | Celestial affinity +61 |
18th
| - | Charisma +1 | +1 to natural armor |
19th
| - | - | +2 on Spot checks |
20th
| Celestial affinity +21 | +2 on saves vs. poison (Ex) | Damage reduction 5/evil |
1 You gain the indicated bonus on all Bluff, Diplomacy, Gather Information, Intimidate, and Perform checks made to interact with celestials. |
2 You can smite an evil creature with a melee attack as a paladin of your character level once per day. |
Special: A celestial-blooded character may never take levels in the
Unholy Warrior class.
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