The Metamagic Rule
| Metamagic | 
Level Increase 
 | Benefit | 
| Aid Spell | +1 level | Personal spells become touch, touch spells become close | 
| Blistering Spell | +1 level | Fire spells only, deals +2 damage per spell level, blows enemies aside | 
| Braid Spell | +2 levels | Combine two spells into a single casting | 
| Compressed Spell | +2 levels | Reduce spell's area to increase damage | 
| Divine Lattice | +1 level | Spell deals additional damage to undead | 
| Earthbound Spell | +2 levels | Place a spell on the ground, it targets a creature that moves into that space | 
| Empower Spell | +2 levels | Increase spell's variable, numeric effects by 50% | 
| Enlarge Spell | +1 level | Double spell's range | 
| Exaggerate Spell | +2 levels | Spell's variable numeric effects increased by +3 points per die | 
| Explosive Spell | +2 levels | Creatures are blasted to edge of spell area | 
| Extend Spell | +1 level | Double spell's duration | 
| Flash Frost Spell | +1 level | Cold spells only, +2 damage per level, makes ground slippery | 
| Fortify Spell | +1 level | Cast spells at higher caster level to overcome spell resistance | 
| Heighten Spell | Variable | Cast spells as higher level | 
| Maximize Spell | +3 levels | Maximize spell's variable, numeric effects | 
| Quicken Spell | +4 levels | Cast spell as a free action | 
| Rapid Spell | +1 level | Spell casting times reduced | 
| Reach Spell | +2 levels | Touch spells have a 30 foot range | 
| Shunt Spell | +1 level | Personal spells become touch spells | 
| Silent Spell | +1 level | Cast spell without verbal components | 
| Still Spell | +1 level | Cast spell without somatic components | 
| Strafing Spell | +1 level | You can expand the range of creatures affected by a cone or line spell | 
| Submerged Spell | +1 level | Spells functions underwater exactly as it would on land | 
| Superior Divine Lattice | +2 levels | Spell inflicts 1d6 additional damage per spell level to undead | 
| Transdimensional Spell | +1 level | Spell affects creatures in coexistent plane and extradimensional spaces | 
| Widen Spell | +3 levels | Double spell's area | 
Additional Metamagic Abilities Covered by This Rule1
| Metamagic | Increase | Prerequisites | Benefit | 
| Acid Lattice | +1 level | Any two metamagic feats | Spell inflicts +1d6 acid damage per spell level | 
| Bane Lattice | +1 level | Any two metamagic feats | Spell inflicts 1.5x normal damage and lasts twice as long against chosen foe type | 
| Bounce Spell | +2 levels | Enlarge Spell | Bounce spell off target to extend its range | 
| Chain Spell | +3 levels | Any metamagic feat | Redirect spells to affect secondary targets | 
| Chaos Lattice | +1 level | Any two metamagic feats | Spell deals additional damage to lawful creatures | 
| Colorize Spell | +0 levels | Ability to cast an illusion spell | Caster can choose color of the spell | 
| Concentrate Spell | +1 to +9 levels | Ability to cast at least one evocation spell | Spell ignores some amount of energy resistance | 
| Cone Control | +1 level | Spellcraft 12+ ranks | Selectively choose targets in a cone's area | 
| Consecrate Spell | +1 level | Good alignment | Half of spell's damage becomes divine damage | 
| Cooperative Spell | +0 levels | Any metamagic feat | Two spellcasters can work together to increase the save DC of a spell | 
| Corrupt Spell | +1 level | Evil alignment | Half of spell's damage becomes unholy damage | 
| Counterspell Riposte | +2 levels | Arcane caster level 1st+ | Half of spell's damage becomes divine damage | 
| Delay Spell | +3 levels | Any metamagic feat | Spell effects are delayed 1 to 5 rounds | 
| Dictum Lattice | +1 level | Any two metamagic feats | Spell deals additional damage to chaotic creatures | 
| Elemental Independence | +2 levels | Knowledge: Arcana 8+ ranks, Spellcraft 8+ ranks | Strips away the elemental aspects of a spell so it deals pure magical damage | 
| Elemental Lattice | +2 levels | Any two metamagic feats | Spell deals additional elemental damage | 
| Encompass Spell | +1 level | Enlarge Spell, Grow Spell | Spell has tripled area of effect | 
| Enduring Spell | +2 levels | Enlarge Spell, Grow Spell | Spells duration is increased by one power | 
| Energy Admixture | +4 levels | Energy Substitution | Double energy spell damage by adding an additional energy type | 
| Energy Substitution | +0 levels | Any metamagic feat, Knowledge: Arcana 5+ ranks | Change spell's energy type | 
| Expand Spell | +4 levels | Enlarge Spell, Encompass Spell, Grow Spell | Spell's range increases to 1 mile | 
| Flame Lattice | +1 level | Any two metamagic feats | Spell inflicts 1d6 fire damage per spell level | 
| Focused Spell | +0 levels | Any five metamagic feats | You convert a spell into raw damaging magical energy | 
| Ghost Spell | +1 level | Wisdom 15+, any metamagic feat | Spell exists on both the Prime Material Plane and Ethereal Plane | 
| Grow Spell | +2 levels | Enlarge Spell | Spell affects one and one-half times as many targets as normal | 
| Hide Spell | +1 level | Silent Spell, Still Spell | Spell is harder to identify with Spellcraft and harder to dispel | 
| Holy Lattice | +1 level | Any two metamagic feats | Spell deals additional damage to evil creatures | 
| Ice Lattice | +1 level | Any two metamagic feats | Spell 1d6 cold damage per spell level | 
| Imbued Summoning | +1 level | Augment Summoning, Spell Focus (Conjuration) | Summon a creature with a 3rd level or lower spell on it | 
| Improved Imbue Weapon | +1 level | Imbued Weapon | Cast touch spell into ranged weapon and use it to deliver the spell | 
| Infuse Reality | +1 to +3 levels | Ability to cast one arcane illusion spell | Illusion spell is 20% real for each level increased | 
| Infuse Truth | +2 levels | Ability to cast one arcane illusion spell | Spell loses its mind-affecting descriptor | 
| Light Lattice | +1 level | Any two mind-affecting spells | Spell illuminates area as daylight | 
| Lightning Lattice | +1 level | Any two metamagic feats | Spell 1d6 electricity damage per spell level | 
| Mask Signature | +1 level | Any three metamagic feats | Remove one descriptor of a spell allowing it to affect creatures normally immune | 
| Nonlethal Substitution | +1 level | Any metamagic feat, Knowledge: Arcana 5+ ranks  | Energy spells deal nonlethal damage | 
| Persistent Spell | +6 levels | Extend Spell | Fixed or personal range spells last 24 hours | 
| Purify Spell | +1 level | Good alignment | No damage to good creatures, extra damage to evil outsiders | 
| Ready Spell | +2 levels | Con 13+, Spellcaster level 5th+, Concentration 8+ ranks | Can cast a spell and "hold it" for a period of time before releasing it as a free action | 
| Remote Casting | +2 levels | Any one metamagic feat, Spellcraft 6+ ranks, Survival 6+ ranks | Can cast spells to locations to which you do not have line of sight | 
| Repeat Spell | +3 levels | Any metamagic feat | Spell is automatically cast again next round | 
| Restrain Spell | +1 level | Spellcraft 8+ ranks | Spell inflicts nonlethal damage | 
| Sanctum Spell | +0 levels | Any metamagic feat | Raises effective spell level if cast in sanctum, reduces effective spell level if cast elsewhere | 
| Sculpt Spell | +1 level | Any metamagic feat | Alter spell's area | 
| Smiting Spell | +1 level | BAB +1, caster level 1st+ | Transfer touch spell to a weapon you hold, can hand it off to another person | 
| Spell Chain | +2 levels | Quicken Spell | Can cast two spells at once | 
| Split Ray | +2 levels | Any metamagic feat | Ray spells affect one extra target | 
| Thunder Lattice | +1 level | Any two metamagic feats | Spell inflicts 1d6 additional sonic damage per spell level | 
| Unholy Lattice | +1 level | Any two metamagic feats | Spell deals additional damage to good creatures | 
| Twin Spell | +4 levels | Any metamagic feat | Simultaneously cast a single spell twice | 
Metamagic Feats Specifically Excluded From This Rule
| Arcane Affinity | 
| Arcane Shaper | 
| Black Lore of Moil | 
| Blood Burn | 
| Blood Power | 
| Blood Casting | 
| Born of the Three Thunders | 
| Empowered Blood | 
| Erase Memory | 
| Essence Mastery | 
| Fatal Curse | 
| Fearful Gaze | 
| High Magic | 
| Identify Item | 
| Imbue Weapon | 
| Increased Arcane Affinity | 
| Lord of the Uttercold | 
| Lore Caster | 
| Masters of the Past | 
| Mirrorsight | 
| Rapid Scribing | 
| School Focus | 
| Seer | 
| Sudden Empower | 
| Sudden Extend | 
| Sudden Maximize | 
| Sudden Quicken | 
| Sudden Silent | 
| Sudden Still | 
| Sudden Widen | 
| Violate Spell | 
Home House Rules
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