Tuesday, September 3, 2013

House Rules - Hexblade Spell List

This is an attempt to create a comprehensive spell list for Hexblades that includes all of the spells drawn from the various sourcebooks that I own. Spells drawn from sources other than the Player's Handbook or the Spell Compendium are marked with a notation by the spells in question. For guidance as to what sourcebooks these notated abbreviations reference, see my key to Sourcebook Abbreviations.

All of the material contained on this page and other pages of this blog is presented in accordance with the terms of the Open Game License.

1st-Level

Alarm
Acane Mark
Augment Familiar
Cause Fear
Charm Person
Detect Magic
Disguise Self
Entropic Shield
Expeditious Retreat
Identify
Light
Magic Weapon
Mount
Lódur's Magic Aura
Lyßa's Hideous Laughter
Phantom Threat
Prestidigitation
Protection from Chaos
Protection from Evil
Protection from Good
Protection from Law
Read Magic
Sleep
Undetectable Alignment
Unseen Servant

2nd-Level

Alter Self
Blindness/Deafness
Bull's Strength
Darkness
Eagle's Splendor
Enthrall
False Life
Glitterdust
Invisibility
Mirror Image
Protection from Arrows
Pyrotechnics
Rage
Resist Energy
See Invisibility
Spider Climb
Suggestion
Summon Swarm
Touch of Idiocy

3rd-Level

Arcane Sight
Charm Monster
Confusion
Deep Slumber
Dispel Magic
Greater Magic Weapons
Hound of Doom (CW)
Invisibility Sphere
Nondetection
Phantom Steed
Poison
Protection from Energy
Repel Vermin
Slow
Stinking Cloud
Vampiric Touch
Wind Wall

4th-Level

Baleful Polymorph
Break Enchantment
Contact Other Plane
Cursed Blade
Detect Scrying
Dimension Door
Dominate Person
Enervation
Fear
Greater Invisibility
Phantasmal Killer
Polymorph
Scrying
Sending
Solid Fog

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