Ring of Brief Blessing: (Magic Item Compendium) This silver ring has a clear crystal set into it which glows faintly with a holy light. A ring of brief blessing, which functions only if you are good-aligned, allows your attacks to pierce the defenses of evil foes. When you activate this ring as a swift action, choose a single melee weapon you hold (or your unarmed strike). Until the end of your turn, that weapon is considered both magic and good-aligned for the purpose of overcoming the damage reduction of an evil creature, as well as for the purpose of affecting incorporeal evil creatures. A ring of brief blessing functions once per day. Once it is activated, its glow fades. While wearing the ring you can expend a turn undead attempt as a standard action to recharge it, which restores its glow.
Ring of Swimming: (Dungeon Master's Guide) This silver ring has a wave pattern etched into the band. It continually grants the wearer a +5 competence bonus on Swim checks.
Stormfire Ring: (Magic Item Compendium) When you activate a stormfire ring, using a standard action to do so, it creates a færie fire effect of crackling lightning that lasts for 5 rounds. This effect functions as the spell, except that each creature affected takes 1d6 points of electricity damage each round for the duration. Using the ring on a creature that is already affected doesn't increase the damage dealt, bit it does extend the effect's duration. A stormfire ring functions five times per day. A druid can activate this item even while in wild shape.
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