Saturday, January 1, 2011

Campaign Design - Clerical Domains: Dragon

Dragon Domain (from the Spell Compendium as modified by the Complete Guide to Dragons)
Divine Power: Cult of the Dragon.
Granted Power: Add Disable Device and Search to your list of character skills for free. In addition, you gain the feat Skill Augmentation (Disable Device and Search) as a bonus feat.
Granted Power: If you are good-aligned, you can turn evil dragons as a good cleric turns undead. You can rebuke or command good dragons as an evil cleric rebukes undead. You may use these abilities a number of times per day equal to 3 + your Charisma modifier. This granted power is a supernatural ability.
Granted Power: If you are evil-aligned, you can turn good dragons as an evil cleric turns undead. You can rebuke or command evil dragons as a good cleric rebukes undead. You may use these abilities a number of times per day equal to 3 + your Charisma modifier. This granted power is a supernatural ability.
Special: If you are neither good nor evil, you may choose whether to have the power to turn good dragons or turn evil dragons. This choice must be made when you first obtain access to this domain and may not be changed thereafter.

Dragon Domain Spells
1st: Command, magic fang
2nd: Resist energy, scare
3rd: Greater magic fang, locate object
4th: Air walk, voice of the dragon
5th: Spell resistance, true seeing
6th: Greater shout, stoneskin
7th: Dragon ally, prismatic spray
8th: Greater spell immunity, mass suggestion
9th: Dominate monster, storm of vengeance

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