Icy Calm [Prime Bloodgift] (from AEG's Feats)
You are difficult to frighten or unnerve.
Prerequisites: Wisdom 13+.
Benefit: You gain a +4 racial bonus on all saving throws against fear effects. In addition, when you are shaken, you suffer only a -1 morale penalty to your attack rolls, weapon damage rolls, ability checks, skill checks, and saving throws, rather than the usual -2. Finally, attempts to intimidate you are met with resistance: Increase the DC of any Intimidate check made against you by your Wisdom modifier plus 4.
Special: This feat can only be chosen at 1st level, during character creation. A character can have no more than one 1st-level bloodgift.
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