Construct Essence, Greater (from
Races of Eberron)
Transmutation
Level: Sorcerer/Wizard 9
Components: V, S
Casting Time: 1 standard action
Range: Touch
Target, Effect, or Area: Living construct touched
Duration: 1 minute per caster level
Saving Throw: Will negates
Spell Resistance: Yes
When this spell is cast upon a living construct, it takes on more of the qualities of a true construct. The target loses the living construct subtype for the duration of the spell. It becomes immune to mind-affecting spells and abilities, and any ability that requires a Fortitude save (unless the effect is harmless or also affects objects). The target creature is not longer affected by spells that affect living creatures (such as
cure light wounds and
harm), and spells from the healing subschool provide no benefit. The living construct becomes immune to critical hits, sneak attacks, ability damage, ability drain, death effects, and necromancy effects. In addition, the living construct gains darkvision with a range of 60 feet, low-light vision, and immunity to stunning.
The target living construct has no Constitution score, although its hit points remain the same. If reduced to 0 to -9 hit points, it is not destroyed, b ut the spell ends. If reduced to -10 hit points, the living construct is killed as normal.
This spell counters and dispels
greater humanoid essence,
lesser humanoid essence, and
humanoid essence. If this spell is cast on a creature under the effect of
lesser humanoid essence or
humanoid essence, the latter spell is automatically ended. if this spell is cast upon a creature under the effect of
greater humanoid essence, both spells are dispelled and have no effect. It has no effect on a creature under the effect of
greater humanoid essence.
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