Infernal Power: Bål.
Taste (Ex): Unholy warriors with this ability may taste the air, gaining information from it as if they had the Scent ability. If the unholy warrior already has the Scent ability, the effective range doubles.
Wave of Hunger (Sp): As a standard action, once per day, an unholy warrior may unleash a wave of putrescent energy, forcing all within 30 feet to make a Fortitude save with a DC of 10 + half the unholy warrior's class level + the unholy warrior's Charisma modifier. On a failed save, insatiable hunger overcomes the victim, who can do nothing else but attempt to eat for 1d6 rounds. if there is no food available, the victims will set upon the dead, filth, dung, or anything remotely edible (even slime). Victims will not attempt to eat inorganic material such as weaponry, rocks, or anything else similarly harmful, unless then is a normal part of their diet.
Empower through Consumption (Ex): Unholy warriors with this ability may devour the flesh of their enemies to obtain stored energy for later use. For every Hit Die of formerly living flesh consumed, the unholy warrior receives 1 stored energy unit. Thereafter, as a free action, the unholy warrior may trade in these energy units for a +1 profane bonus to any d20 roll. Thus, he may swap these energy units for bonuses to saving throws, skill checks, attack rolls, and so on. An unholy warrior may spend as many or as few of the energy units as he wishes. No unholy warrior may store more energy units than he has Hit Dice. Any energy units that are consumed in excess of the unholy warrior's Hit Dice are lost. Stored energy units are lost after 12 hours.
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