Sunday, January 2, 2011

Campaign Design - Spells: Trigger Trap

Trigger Trap (found in Spells & Spellcraft)
Abjuration

Level: Bard 3 Gutter Mage 3, Sorcerer/Wizard 3
Components: V, S, M
Casting Time: 1 standard action
Range: Close (25 feet + 5 feet per 2 caster levels)
Target, Effect, or Area: 30 foot radius spread
Duration: Instantaneous
Saving Throw: None
Spell Resistance: No

This spell sets off any traps within its radius while allowing the spellcaster to stand safely at a distance. The rap must have a material trigger of some kind, either sound, movement, or pressure for the spell to work. This spell does not disable the trap, but merely causes it to activate. Continuous traps, such as zones of effect or magically altered fountains are not affected by this spell. A trap with multiple charges only loses one charge. If the trap has a non-visual effect or requires a target, the spellcaster will not know if the spell worked.

Arcane material component: A twig of wood wrapped in coarse twine.

Home     Three Worlds     Spell List

No comments:

Post a Comment