Sunday, January 2, 2011

Campaign Design - Spells: Vigil of Illumination

Vigil of Illumination (from Relics & Rituals: Excalibur)
Divination

Level: Paladin 2
Components: V
Casting Time: 8 hours
Range: Personal
Target, Effect, or Area: You
Duration: Instantaneous
Saving Throw: None
Spell Resistance: No

Many paladins are initiated into their order by standing a vigil, in which they must remain in prayer throughout the night without food, drink, or sleep. A divine vision usually awaits the paladin in the climax of the vigil, affirming her ordination. This spell emulates this aspect of a paladin’s vigil. After kneeling in unceasing prayer for eight hours you are granted a vision of what your deity would have of you.

The vision granted may be symbolic or simply obscure; you must demonstrate your wisdom in interpreting the vision correctly. For instance, a vision of a beggar huddled before a crumbling, forgotten tower on a windswept heath may be symbolic of a disgraced noble bloodline that you should aid, or it might be a vision of a physical tower to which you must journey.

Although you may cast vigil of illumination again before completing the errand shown to you, it is considered ungrateful and a sign of incompetence to do so.

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