Sunday, January 2, 2011

Campaign Design - Spells: Zone of Visibility

Zone of Visibility (found in Spells & Spellcraft)
Abjuration

Level: Sorcerer/Wizard 3
Components: V, S
Casting Time: 1 standard action
Range: 10 feet
Target, Effect, or Area: 10-foot-radius spherical emanation centered on you
Duration: 1 minute per caster level (D)
Saving Throw: None
Spell Resistance: No

means of this spell, the wizard creates an area that temporarily negates the effects of invisibility (including etherealness), the Hide skill, or spells such as obscuring mist that provides concealment. Any creature coming within the area of effect becomes plainly visible to all that care to look. The effect moves with you. Zone of visibility does not actually negate invisibility, etherealness, or hiding. Thus, an invisible creature that enters and then leaves the area of effect becomes invisible again (unless it has already taken an action that would normally negate invisibility, such as attacking).

Home     Three Worlds     Spell List

No comments:

Post a Comment