You summon arcane power to bathe your weapon – or even your bare fists – in energy, allowing you to deal extra energy damage with your strikes.
Prerequisites: Alvari, Arcane Battle Mastery, Arcane Weapon, Knowledge: Arcana 7+ ranks, Spellcraft 7+ ranks, BAB +4.
Benefit: When you choose this feat, select one of the following energy types: Acid, Cold, Electricity, Fire, or Sonic. As a swift action, you can now imbue your attacks to deal extra damage of that energy type. You may use this ability a number of times per day equal to your base attack bonus divided by 4, rounded down, and each use lasts for a number of rounds equal to half your base attack bonus, rounded down. The amount of extra damage depends on your base attack bonus.
Base Attack Bonus | Extra Damage | |
+4 to +8 | +1d4 | |
+9 to +14 | +1d6 | |
+15 to +20 | +1d8 |
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