Tuesday, January 4, 2011

General Rules: Feats - Energy Affinity

Energy Affinity [Metamagic]
You can modify a spell that uses one type of energy to use another type (acid, cold, electricity, or fire) instead.
   Prerequisites: Knowledge: Arcana 5+ ranks, able to cast at least one spell of each of these energy types: Acid, cold, electricity, and fire.
   Benefit: Choose acid, cold, electricity, or fire. You can modify any spell with an energy descriptor to use the chosen type of energy instead. A spell so modified works normally in all respects except the type of damage dealt A modified spell uses up a spell slot of the spell's normal level, modified by any other metamagic feats.
   Special: You can gain this feat multiple times. Each time you take this feat, it applies to a different type of energy.

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