Sunday, January 2, 2011

Campaign Design - Spells: Burrowing Bony Digits

Burrowing Bony Digits (from Spells & Spellcraft)
Necromancy

Level: Duskblade 4, Sorcerer/Wizard 4, Unholy Warrior 4
Components: V, S, M
Casting Time: 1 standard action
Range: Medium (100 feet + 10 feet per caster level)
Target, Effect, or Area: Up to five creatures, no two of which can be more than 15 feet apart
Duration: See text
Saving Throw: Reflex partial
Spell Resistance: Yes

By means of this fiendish spell, the caster causes up to five skeletal fingers to streak forth and imbed themselves in the flesh of the targets. Each digit inflicts 1d6 points of damage upon striking its target. They do not stop there, though. Any creature that fails its Reflex save is unable to extract the bony digit before it lodges itself in the wound. The bony digit continues to penetrate the creature's body for one round for every 3 caster levels of the caster, dealing 1d6 points of damage each round. Once the bony digit is lodged in the wound, it cannot be extracted.

A creature can only be targeted by one finger at a time.

Arcane material component: Five humanoid fingers stripped of flesh and muscle. The individual finger bones must be tied together with a black thread.

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