Sunday, January 2, 2011

Campaign Design - Spells: Leech Field

Leech Field (from Relics & Rituals)
Necromancy

Level: Death 8, Sorcerer/Wizard 8
Components: V, S
Casting Time: 1 standard action
Range: Close (25 feet + 5 feet per 2 caster levels)
Target, Effect, or Area: 10-foot radius spread
Duration: Instantaneous
Saving Throw: Fortitude half
Spell Resistance: Yes

Once cast, leech field generates a shimmering purple haze that spreads from the spell's target to a 10-foot radius. All living creatures other than the caster within the leech field take 1d6 points of damage per 2 caster levels (maximum 20d6) or half that amount if they make their Fortitude save.

Each point of damage inflicted by the leech field is added to the total hit points possessed by the caster. These absorbed hit points first heal the caster to his normal maximum and then any additional hit points become temporary hit points that remain for up to one hour. A caster may not absorb temporary hit points in excess of his normal maximum hit points, so a caster with 40 hit points can absorb only up to 30 temporary hit points on top of his normal 40 hit points. Even if the caster cannot absorb more hit points, the targets still takes full damage. A caster cannot absorb more hit points from any one victim than they have to offer (i.e. the victim's current hit points plus their Constitution score if they are killed by the spell's damage.

If any undead are caught within the area of leech field, the caster takes damage with a Fortitude save for half damage, which the caster can voluntarily fail if he desires. All undead in the leech field split evenly as a curing effect any damage that the caster takes. This effect can cure them up to their full normal hit points but it does not provide them with any temporary hit points beyond their normal maximum. The caster takes this damage before he absorbs any hit points from living creatures that are also caught by the spell, and if the damage reduces the caster to less than 0 hit points, he does not absorb hit points from the living targets as normal.

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