Sunday, January 2, 2011

Campaign Design - Spells: Ray of Weariness

Ray of Weariness (from Wrath & Rage: A Guidebook to Orcs & Half-Orcs)
Necromancy

Level: Sorcerer/Wizard 4
Components: V, S
Casting Time: 1 standard action
Range: Close (25 feet + 5 feet per 2 caster levels)
Target, Effect, or Area: Ray
Duration: 1 minute per caster level
Saving Throw: Fortitude negates (special)
Spell Resistance: Yes

You direct a beam of black, strength-sapping energy as a ranged touch attack. If the attack hits, the target suffers the effects of exhaustion, moving at half normal speed and suffering a -6 penalty to Strength and Dexterity. Since this spell attacks vigor, the target must use its Strength modifier instead of Constitution when making the Fortitude save against this effect.

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