Sunday, January 2, 2011

Campaign Design - Spells: Siodhnaar's Quiet Contemplation

Siodhnaar's Quiet Contemplation (adapted from Relics & Rituals; originally Salamar's Quiet Contemplation)
Enchantment (Compulsion)[Mind-Affecting]

Level: Bard 1, Druid/Spirit Shaman 2, Sorcerer/Wizard 1
Components: V, S, M
Casting Time: 1 full round
Range: Close (25 feet + 5 feet per 2 caster levels)
Target, Effect, or Area: One creature
Duration: See text
Saving Throw: Will negates
Spell Resistance: Yes

Victims of this spell go through several stages. A successful Will saving throw negates the spell, but the following effects occur otherwise: The target suffers a -1 morale penalty to attack rolls for the first 1d4 rounds, then a -3 morale penalty to attack rolls for the next 1d4 rounds. Then, the target will enter a pacifistic state of mind and stop fighting altogether. Victims of this spell will defend themselves if they are attacked (with no penalty to attack rolls), but they will take no offensive action against anyone, and they will seek to move away from anyone attacking them. For the next 1d4 hours + 1 hour per caster level, the victim will spend his time thinking upon the inherent pointlessness of conflict and the value of simple communication and nonviolent interaction. At the end of this period, the victim must make a Will saving throw. Those who fail to remain pacifistic and will no longer attack save in self-defense. This pacifism can be overcome by a successful Will saving throw at a -3 penalty, but such saves may only be attempted once a month.

Material component: A single feather from a white dove.

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