Spear of Vengeance (from
Wrath & Rage: A Guidebook to Orcs & Half-Orcs)
Conjuration (Creation)
Level: Cleric/Favored Soul 7,
Murder 7
Components: V, S, DF
Casting Time: 1 standard action
Range: Close (25 feet + 5 feet per 2 caster levels)
Target, Effect, or Area: One spear of fire
Duration: 1 round per caster level (D)
Saving Throw: None
Spell Resistance: Yes (harmless)
You call into being a flickering spear of fire that attacks as you direct. It can strike at any opponent within range, as you desire, beginning on the round that you cast the spell. The spear attacks its designated target once each round with an attack bonus equal to your cleric level + your Wisdom bonus, as a
+1 Huge bane flaming longspear. You specify the creature type to be
baned when you cast the spell. The spear deals 4d6+1 piercing damage (+3 and +2d6 damage against the designated creature type), plus 1d6 fire damage, has a threat range of 20 and a critical multiplier of x3.
The spear always strikes from your direction. It does not get a flanking bonus or help a combatant get one. Your feats (such as Weapon Focus) or combat actions (such as charge) do not affect the weapon. If the spear goes beyond the spell range, if it goes out of your sight, or if you are not directing it, the spear returns to you and hovers.
Each round after the first, you can use a standard action to switch the spear to a new target. If you do not, the spear continues to attack the previous round's target. The spear cannot be attacked or harmed by physical attacks, but
dispel magic,
disintegrate, a
sphere of annihilation, or a
rod of cancellation affects it. The spear's Armor Class against touch attacks is 13.
If an attacked creature has spell resistance, the resistance is checked the first time the
spear of vengeance strikes it. If the spear is successfully resisted, the spell is dispelled. if not,the spear has its normal full effect on that creature for the duration of the spell.
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