Threatening Weapon (found in the Book of Eldritch Might II)
Evocation [Force]
Components: V, S
Casting Time: 1 standard action
Range: Medium (100 feet + 10 feet per caster level)
Target, Effect, or Area: A magical weapon of force
Duration: 1 round per caster level (D)
Saving Throw: None
Spell Resistance: Yes
A melee weapon made of pure force springs into existence an attacks opponents when they provoke attacks of opportunity, dealing 1d8 points of damage per hit with a critical threat range of 19-20/x2. The weapon takes the shape of any Medium-size simple or martial weapon you desire. it is visible and takes up a 5-foot-square area, like a edium creature. it uses your base attack bonus as its base attack bonus. It strikes as a spell, not as a weapon, so, for example, it can strike incorporeal creatures.
The weapon threatens the 5-foot area around it and makes attacks of opportunity against any within this area that provoke them, even you or your allies. The weapon can make 1 attack of opportunity per caster level per round, but otherwise takes no actions. If in position where it is flanking an opponent with another combatant, it provides a flanking bonus for the other attacker and gets one itself if it has the the opportunity to strike. Your feats, such as Weapon Focus, or combat actions, such as charge, fo not affect the weapon. If the weapon goes beyond the spell range, if it leaves your sight, or if you are rendered help[less, it returns to you and hovers.
Each round after the first, you can use a standard action to move the position of the weapon to threaten a new area anywhere within range. If you do not, the weapon remains where it is. The
threatening weapon cannot be attacked or damaged.
If an attacked creature has spell resistance, check for resistance the first time the
threatening weapon strikes it. If the creature successfully resist the weapon, it dispels the spell. if not, the weapon retains its normal full effect for the duration of the spell.
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