Sunday, January 2, 2011

Campaign Design - Spells: Torment

Torment (from Gods)
Enchantment

Level: Cleric/Favored Soul 6, Pain (Torture) 5, Sorcerer/Wizard 6
Components: V, S, M
Casting Time: 1 standard action
Range: Medium (100 feet + 10 feet per caster level)
Target, Effect, or Area: One target creature
Duration: One round per caster level
Saving Throw: Fortitude negates
Spell Resistance: Yes

This spell links the target and his victims. Should the target fail his Fortitude save, every point of damage he inflicts during the spell's duration harms him as well. This spell has no effect on continuous damage caused by the subject (such as with certain types of poisons or feats), nor does it harm the target if he indirectly causes another harm (such as by pushing someone into a trap).

Material component: A barbed vine or wire.

Home     Three Worlds     Spell List

No comments:

Post a Comment