Sunday, January 2, 2011

Campaign Design - Spells: Trinket Charm (A Coin for Uncle)

Trinket Charm (A Coin for Uncle) (found in the Book of Roguish Luck)
Enchantment (Charm)[Mind-Affecting]

Components: V, S, F
Casting Time: 1 standard action
Range: Touch (see text)
Target, Effect, or Area: One object and one creature (see text)
Duration: Permanent until triggered, then 3 rounds
Saving Throw: Will negates
Spell Resistance: Yes

You soothe a creature with an Intelligence score of at least 1 but no higher than 4 by giving it something that distracts it for the duration of the spell.

Though the item must be touched for the spell to take effect, the caster need not touch the creature directly; he may touch the item and then hand it to the target creature. As soon as the creature touches the item, the spell's duration begins and the creature is entitled to a Will save. The caster must have line of sight to both the object and the creature when the spell is cast.

If the items is taken away from the creature, the spell immediately ends.

Arcane focus: The item given to the creature, typically something of little value such as a bone, chunk of grass, rag doll, or shiny stone.

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