Tuesday, January 4, 2011

General Rules: Feats - Create Gris-Gris Bag

Create Gris-Gris Bag [Item Creation] (from Nyambe; African Adventures)
These items are small bags encoded with mystical energy. The typically contain a few rocks, feathers, bits of iron, and other mundane items. To the uninitiated, these objects mean nothing, but to a spellcaster, they contain the formula and energies needed to cast a spell. In areas where literacy is not common, gris-gris bags serve the same functions as magical scrolls do elsewhere.
   Prerequisite: Spellcaster level 1st+.
   Benefit: The character can create a gris-gris bag of any spell that he knows. A gris-gris bag can only hold one spell. Creating a gris-gris bag requires one day for each 1,000 shillings in its base price. The base price of a gris-gris bag is its spell level multiplied by its caster level multiplied by 25 shillings. To create a gris-gris bag, the character must spend 125 of this base price in experience points and use up raw materials costing half of this base price.

Any gris-gris bag that stores a spell with costly material components or an experience point cost also carries a commensurate cost. In addition to the costs derived from the base price, the character must expend the material component or pay the experience points when creating a gris-gris bag.

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