Small Outsider (Evil, Varies)
Initiative: +1
Speed: 20 feet
Armor Class: 14 (+1 Dexterity, +1 size, +2 natural)
BAB/Grapple: +0/+0
Attack: Bite +2 melee (1d3 plus poison and disease, bludgeoning, piercing, and slashing, 20 x2)
Full Attack: Bite +2 melee (1d3 plus poison and disease, bludgeoning, piercing, and slashing, 20 x2)
Space/Reach: 10 feet by 10 feet/10 feetSpecial Attacks: Filth fever, simpering venom
Special Qualities: Darkvision 60 feet, outsider qualities, telepathy, DR 5/silver, spell resistance 5
Saves: Fortitude +2, Reflex +3, Will +4Abilities: Str 10, Int 12, Wis 14, Dex 13, Con 11, Cha 6
Skills: Hide +7, Knowledge: the Planes +4, Listen +5, Move Silently +3, Spot +5
Feats: Skill Augmentation (Listen and Spot)
Environment: Any land
Organization: Solitary
Challenge Rating: 1
Treasure: None
Alignment: Always evil (varies, see below)
Advancement: None
- Daemonic Servant: Neutral evil. Immune to acid and poison, cold resistance 20, electricity resistance 20, and fire resistance 20. Speaks Infernal and Sûlic.
- Demonic Servant: Chaotic evil. Immune to electricity and poison, acid resistance 20, cold resistance 20, fire resistance 20. Speaks Celestial, Infernal, Sorglish, and Sûlic.
- Diabolic Servant: Lawful evil. Immune to fire and poison, acid resistance 20, cold resistance 20. Can see in darkness of any kind, including magical darkness. Speaks Celestial, Infernal, Sorglish, and Sûlic.
Home Three Worlds Monsters
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