Saturday, January 1, 2011

Campaign Design - Clerical Domains: Animal

Animal Domain (as modified by Relics & Rituals, Relics & Rituals II, and Spells & Spellcraft)
Divine Power: Syfa.
Granted Power: You can cast animal friendship once per day. Knowledge: Nature and Knowledge: Religion are synergy skills for you.

Animal Domain Spells
1st: Calm animals, nose of the rat (RR2), trance
2nd: Animal infusion (RR), commune with lesser spirit, hold animal
3rd: Animal spy (RR), dominate animal, possess animal
4th: Repel vermin, summon nature's ally IV
5th: Commune with greater spirit, commune with nature, scent of the hunted (RR2), Syfa's affinity with nature (S&S)
6th: Antilife shell
7th: Animal shapes
8th: Creeping doom, summon nature's ally VIII
9th: Shapechange

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