Saturday, January 1, 2011

Campaign Design - Clerical Domains: Charm

Charm Domain (as modified by Eternal Rome: Roleplaying in the Age of Gods and Emperors and the Thieves' World Player's Manual)
Divine Power: Seþra.
Granted Power: Once per day you may gain a +4 sacred bonus to your Charisma for one minute. Using this ability is a free action. This is a supernatural ability.

Additional Granted Power: Add Bluff, Intimidate, and Perform to your list of character class skills for free.

Additional Granted Power: You cast all enchantment (charm) spells at +1 caster level.

Charm Domain Spells
1st: Charm person
2nd: Calm emotions, mantle of leadership (ER)
3rd: Suggestion
4th: Good hope, heroism
5th: Charm monster, dominate person
6th: Geas/quest, mass suggestion
7th: Insanity, mass charm monster
8th: Demand, sympathy
9th: Dominate monster

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Seþra

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