Infernal Power: Kalma.
Granted Power: You gain a +2 Competence bonus to all Hide and Move Silently checks.
1st: Sanctuary
2nd: Invisibility
3rd: Blink
4th: Dimensional anchor
5th: Greater invisibility
6th: Sequester
7th: Maze
8th: Trap the soul
9th: Imprisonment
Home Cleric Domains Three Worlds Lords of Hell
Kalma
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