Saturday, January 1, 2011

Campaign Design - Clerical Domains: Luck

Luck Domain (as modified by Relics & Rituals and Relics & Rituals II)
Divine Power: Lódur.
Granted Power: You gain the power of good fortune. Once per day a single die roll may be rerolled before the DM has declared the roll a success or failure, though the new roll must be kept.

Luck Domain Spells
1st: Entropic shield, Caire's touch (RR)
2nd: Aid
3rd: Protection from energy
4th: Freedom of movement, quick learn (RR2)
5th: Break enchantment
6th: Mislead, trust in the gods (RR2)
7th: Spell turning
8th: Holy aura, moment of prescience, surelife
9th: Miracle

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Lódur

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