Saturday, January 1, 2011

Campaign Design - Clerical Domains: Toxic

Toxic Domain
Divine Power: None.
Granted Power: You never risk poisoning yourself when making poisons, or applying it to a weapon. You also gain a +2 divine bonus on any Craft or Profession checks to create poisons.

Toxic Domain Spells
1st: Detect poison
2nd: Melf's acid arrow
3rd: Stinking cloud
4th: Poison
5th: Cloudkill
6th: Acid fog
7th: Symbol of weakness
8th: Horrid wilting
9th: Curse of putrescence

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