Freezing Curse (from
Relics & Rituals)
Transmutation [Cold]
Level: Druid/Spirit Shaman 7,
Sorcerer/Wizard 7
Components: V, S, M/DF
Casting Time: 1 standard action
Range: Touch
Target, Effect, or Area: One creature
Duration: Instantaneous
Saving Throw: Fortitude partial
Spell Resistance: Yes
Upon finishing the spell, the caster's hands are covered with a glacial rime. The caster need then but touch the target to bring the full effect of the spell to bear. The target must then make a Fortitude save to avoid being frozen alive and encased completely in ice. If the save is successful, the victim is still chilled to the bone and takes 3d8 points of cold damage.
If the save is failed, the character freezes, every portion of his body turns to solid ice. The character so frozen is still alive and enters a state of suspended animation until the ice melts and she is restored to normal. Should the frozen victim be hit for more than 5 hit points of damage, her form shatters, slaying her instantly.
Arcane material component: A sliver of mirror which is consumed in the casting.
Home Three Worlds Spell List
No comments:
Post a Comment