Tuesday, January 4, 2011

General Rules: Feats - Hex

Hex [Alvari, Arcane Battle]
You can unleash a baleful curse upon a foe.
    Prerequisites: Alvari, Arcane Battle Mastery, Knowledge: Arcana 4+ ranks, Spellcraft 4+ ranks, BAB +1.
    Benefit: As a free action you can curse a foe who is visible to you and within 60 feet. The target of the curse takes a -2 penalty to attacks, saves, ability checks, skill checks, and weapon damage rolls for 1 hour thereafter. A successful Will save (DC 10 + ½ your character level + your Charisma modifier) negates the effect. You may use this ability a number of times per day equal to your ranks in Knowledge: Arcana or Spellcraft (whichever is lower) divided by four, rounded down (i.e. twice per day if you have 8+ ranks, three times per day if you have 12+ ranks, and so on) to a maximum of five uses per day. Hex is a supernatural, mind-affecting ability.
    Special: If you are an alvari from the enchantment birth school, you are especially skilled at using the power granted by this feat. You may add your birth school spell power to the save DC against your Hex effect, and you may use this ability one additional time per day (to a maximum of six times per day).

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