Tuesday, January 4, 2011

General Rules: Feats - Seer

Seer [General]
You receive flashes of insight from your god.
   Prerequisites: Charisma 13+, Divine Channeler, patron deity.
   Benefit: You gain a +1 luck bonus on Listen, Search, Sense Motive, and Spot checks. In addition, you can call upon your god once per day for limited information about the future in general, though this usage of the feat temporarily depletes your capacity for divine insight. The effect is similar to that of an augury spell, except that there is no material component and you can see only about 10 minutes into the future. This usage of the feat is a spell-like ability requiring a full round action. Once you have used the feat in this way, the luck bonus it normally provides is negated for 1d4 + 1 rounds.

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