Tuesday, January 4, 2011

General Rules: Feats - Stunning Blow

Stunning Blow [General] (originally named Staggering Blow)
You are capable of delivering devastating strikes in melee combat, and when you land a critical blow, opponents seldom recover in time to fend off your attacks.
   Prerequisites: Strength 13+, Improved Critical (Unarmed or any bludgeoning weapon), Power Attack, Heal 3+ ranks.
   Benefit: Whenever you confirm a critical hit with a melee attack that deals bludgeoning or subdual damage, your opponent must make a Fortitude save (DC 10 + ½ your level + your Strength modifier) or be stunned for one round.
   Special: You must be using the weapon or natural attack with which you have the Improved Critical feat in order to gain the benefits of this feat.

Home     General Rules     General Feats

No comments:

Post a Comment