Tuesday, January 4, 2011

General Rules: Feats - Taunt

Taunt [Changeling] (from Path of the Sword)
You can distract and anger an opponent with well-chosen mockery.
   Prerequisite: Changeling, Charisma 13+, Bluff 3+ ranks.
   Benefit: As a move-equivalent action than does not provoke an Attack of Opportunity, you can target a single opponent that can either see or hear you. You then insult, mock, or otherwise attempt to infuriate the target, who must make a Sense Motive check opposed by your Bluff check. Should the target fail this check, he will attempt to attack the taunting character, ignoring any present targets in favor of the offensive newcomer. This does not mean he will stupidly charge the taunting character - he will fight as cunningly as fitting. He will, however, ignore other opponents unless doing so is suicidal: He will suffer an Attack of Opportunity to break combat with his current opponent, but he would not run through a gauntlet of the taunter's allies, suffering multiple attacks.

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