Feat Name |
Source
| Prerequisites | Benefit |
All or Nothing |
D&D Wiki
| One other Luck feat | You can use your luck to roll multiple dice and pick the best result |
Arcane Wit |
BoRL
| Changeling, Skeptic or Sleight of Mind | You can gain a bonus to saves against charms and illusions |
Backstabbing Traitor |
-
| Changeling | You gain a bonus to Initiative, Bluff, and Intimidate checks |
Bastard Luck |
BoRL
| - | You can permanently turn hit points into luck points |
Better Lucky than Good |
CS
| Character Level 6th+, any two other Luck feats | You can use luck to treat an abject failure as a complete success |
Born Lucky |
BoRL
| Fortune's Child | You gain luck points every game session |
Burn Luck |
BoRL
| - | You can use luck to succeed automatically on a save instead of attempting a saving throw |
Changeling Lore |
-
| Changeling | You gain a bonus to all Knowledge and Perform checks |
Changeling Phantasist |
-
| Changeling | Your patterns and phantasms are more powerful |
Changeling Trickster |
-
| Changeling | Your glamers are more powerful |
Charm Immunity |
SK
| Racial bonus to saving throws against charm effects, Charm Resistance | You are immune to charm effects |
Charm Resistance |
SK
| Racial bonus to saving throws against charm effects | You gain a bonus to saves against charm effects |
Charming |
PGtRR
| Changeling or Human, Charisma 13+ | You gain bonus skill points that can be spent on Charisma-based skills |
Cheat Death |
BoRL
| Fortune's Child | You can use luck avoid critical hits |
Critting Spree |
D&D Wiki
| One other Luck feat | Your luck in hitting your opponents is contagious |
Cultured Courtier |
-
| Changeling | You gain a bonus on Diplomacy, Sense Motive and either a Craft or Perform skill |
Cutting Remark |
BoRL
| Changeling or Halfling | You can taunt enemies and provoke them into attacking you |
Danger Sense |
-
| Changeling, Wisdom 15+, Neck Hairs Rise | You can make a Wisdom check to act when you are surprised |
Even Luckier Than Before |
D&D Wiki
| One other Luck feat or the Fortune Domain | You gain a bonus on luck rerolls |
Evil Eye |
BoRL
| Charisma 13+, Fortune's Child | You can use your luck to negate an opponent's luck rerolls |
False Is the Blademaster |
VW:SA
| Intelligence 13+, Bluff 6+ ranks, This Is a Lie, BAB +7, and Savage Humanoid or Changeling or Fighter level 1st + | You can disappear entirely from your foe's perception |
Fast Talker |
BoRL
| Changeling, Charisma 15+, Bluff 6+ ranks | You can confuse a creature into inaction |
Figment Master |
-
| Changeling | Your figments are more powerful |
Fortuitous Strike |
CS
| Character Level 6th+, one other Luck feat | You can use your luck to reroll weapon damage rolls |
Fortunate Fumble |
D&D Wiki
| BAB +1 | You use your luck to stumble your way into hitting your foe |
Fortune's Child |
BoRL
| - | You gain bonus luck points |
Fortune's Smile |
BoRL
| Fortune's Child | You may reroll a saving throw by spending 1 luck point |
Fuse with Item |
BoEM3
| Alvari or Changeling or Gnome, Charisma 19+, caster level 10th+ | You can fuse with a magic item |
Good Karma |
CS
| - | You can use your luck to aid an ally |
Grace Under Pressure |
Dungeons
| - | You gain a bonus to saves against fear and confusion |
Healer's Luck |
CS
| - | You can use your luck to reroll healing spells |
Hometown Advantage |
-
| - | You know one city like the back of your hand |
Improved Alertness |
Dungeons
| Skill Augmentation (Listen and Spot) | You can react more quickly when threatened by foes |
Improved Soft Step |
PotS
| Changeling or Halfling, Dexterity 15+, Soft Step | You can move faster while using Soft Step |
Lucky Break |
CS
| - | You can use your luck to reroll Strength checks to break objects |
Lucky Critical |
D&D Wiki
| Two other Luck feats or the Fortune Domain and one other Luck feat | You can use your luck to expand the critical threat range of your weapon |
Lucky Failure |
D&D Wiki
| - | You can use your luck to avoid the consequences of failure |
Lucky Start |
CS
| - | You can use your luck to reroll Initiative checks |
Lucky Strike |
D&D Wiki
| One other Luck feat or the Fortune Domain | You can use your luck to maximize your weapon damage rolls |
Lucky Touch |
BoRL
| 10 luck points in your luck pool | You can use your luck to allow others to make rerolls |
Magical Fortune |
CS
| - | You can use your luck to reroll spell damage and caster level checks |
Miser's Fortune |
CS
| - | You can use your luck to force someone else to reroll attempts to sunder or damage objects |
Mutable Body |
RoE
| Shapechanger subtype | Transmutation spells can be more effective when cast upon you |
Mutable Shape |
-
| Changeling, Charisma 13+, Constitution 13+ | Your minor shape change ability is more powerful than normal |
Natural Trickster |
-
| Changeling, Charisma 13+ | You can cast an illusion spell as a spell-like ability |
Neck Hairs Rise |
-
| Changeling, Wisdom 13+ | You can make Wisdom checks to avoid being surprised |
Persona Immersion |
-
| Changeling | You can fool divinations while you are using your minor shape change ability |
Piercing Sight |
-
| Changeling | You gain a bonus to saves against illusion spells and effects |
Prickly Thumbs |
W&R
| Alvari, Changeling, or Gnome, Skill Augmentation (Listen and Spot) | You gain a bonus to detect scrying attempts made against you |
Quick Change |
-
| Changeling | You can use your minor change shape ability as a move-equivalent action |
Racial Emulation |
-
| Changeling | You can use your minor change shape ability to imitate another race more fully |
Rapscallion |
-
| Changeling, Intelligence 13+ | You add your Intelligence modifier as well as your Charisma modifier to Bluff checks |
Renowned Courtesan |
-
| Changeling | You can use your Diplomacy skill to create more impressive and even quasi-magical effects |
Resourceful |
W&R
| - | You do not suffer circumstance penalties from unfavorable conditions |
Scathing Wit |
-
| Changeling | You can demoralize an enemy with insults |
Skeptic |
BoRL
| Changeling or Gnome, Intelligence 13+ or Wisdom 13+ | You gain a bonus to saves against illusion and shadow magic, and when opposing Sleight of Hand checks |
Sleight of Mind |
BoRL
| Changeling or Gnome | You gain a bonus to saves against enchantment spells and effects |
Smooth Talk |
BoRL
| - | You can make Diplomacy checks more quickly than others |
Sociable Personality |
-
| Changeling, Charming | You can reroll Diplomacy and Gather Information checks |
Soft Step |
PotS
| Changeling or Halfling, Dexterity 13+ | You can move with such a light step that you can avoid an opponent's tremorsense ability |
Steely Gaze |
-
| Changeling | You gain a bonus to Intimidate checks and can Intimidate opponents as a move-equivalent action |
A Step Ahead |
BoRL
| 10 luck points in your luck pool | You can use your luck to reroll more than once |
Student of Fortune |
PoS
| Changeling or Halfling, Intelligence 13+, Wisdom 13+ | You gain bonuses to surprise determinations and ambushes |
Subtle Scrying |
BoEM3
| Alvari or Changeling | Your scrying efforts are harder to detect |
Taunt |
PotS
| Changeling, Charisma 13+, Bluff 3+ ranks | You can provoke an opponent into attacking you |
Tempting Fate |
CS
| Character Level 6th+, one other Luck feat | You can use your luck to avoid certain death |
Unbelievable Luck |
CS
| One other Luck feat | You gain a luck bonus to saves |
Urban Track |
PGtRR
| - | You can track creatures through urban environments |
Home Racial Feats Player Character Races Three Worlds
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