Monday, January 3, 2011

General Rules: Monsters - Naga, Bone (Template)

Bone Naga (adapted from Serpent Kingdoms)

A bone naga is a skeletal undead creature created from a naga by a spellcaster, usually of its own race. A create undead spell can produce a bone naga from any naga subject with fewer Hit Dice than the creator.
A bone naga looks like a serpentine skeleton and typically measures about 12 feet long. Its skull bears an eerie resemblance to that of a human, except that it sports long fangs. A cold, cruel light burns in the creature's eye sockets, giving it an air of unspeakable hatred and malice. Its tail ends in a vicious bone stinger.
Though it despises servitude, a bone naga unswervingly obeys its creator, attacking even other nagas if so commanded. Should its master die, the bone naga becomes free-willed and can choose its own destiny.

"Bone naga" is an acquired template that can be added to any naga, hereafter referred to as the "base creature". A bone naga has all the base creatures statistics and special abilities except as noted here:
Size and Type: The creature's type changes to undead. Do not recalculate base attack bonus, saves, or skill points. Size is unchanged.

Hit Dice: Increase all current and future Hit Dice to d12s.

Speed: Same as the base creature.

Armor Class: A bone naga has a +6 natural armor bonus or the base creature's natural armor bonus, whichever is greater.

Attacks: Same as the base creature.

Damage: Same as the base creature.

Special Attacks: A bone naga retains all the base creature's special attacks except poison and also gains those described below.
  • Poison (Ex): Bite, injury, Fortitude DC (10 + ½ the creature's Hit Dice + the creature;'s Charisma modifier), initial and secondary damage 1d4 Strength; and sting, injury Fortitude DC (DC 10 + ½ the creature's Hit Dice + the creature;'s Charisma modifier), initial and secondary damage 1d4 Constitution.

Special Qualities: A bone naga retains all of the base creature's special qualities and gains the following:
  • Damage Reduction (Ex): Because a bone naga lacks flesh and internal organs, it has damage reduction 5/bludgeoning.

  • Immunities (Ex): Bone nagas are immune to cold.

  • Spell Resistance (Ex): A bone naga has spell resistance equal to the creature's CR (after application of the bone naga template) + 11, or the base creature's spell resistance, whichever is higher.

  • Telepathy (Su): A bone naga can communicate telpathically with any creature within 250 feet that has a language.

Undead Traits: A bone naga is immune to mind-influencing effects, poison, sleep effects, paralysis, stunning, disease, death effects, and any effect that requires a Fortitude save unless it also works on objects or is harmless. It is not subject to critical hits, nonlethal damage, ability damage to its physical ability scores, ability drain, energy drain, fatigue, exhaustion, or death from massive damage. It cannot be raised and resurrection only works if it is willing. It has darkvision with a range of 60 feet.

Saves: Same as the base creature.

Abilities: As an undead creature, a bone naga has no Constitution score.

Skills: Same as the base creature.

Feats: Same as the base creature.

Climate/Terrain: Same as the base creature.

Organization: Same as the base creature.

Challenge Rating: Same as the base creature +1.

Treasure: None.

Alignment: Any evil.

Advancement: Same as the base creature.

Level Adjustment: Same as the base creature.

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