Saturday, January 1, 2011

Campaign Design - Clerical Domains: Fortitude

Fortitude Domain (from Hammer & Helm: A Guidebook to Dwarves)
Divine Power: Church of Arrio.
Granted Power: You may still act normally whenever your hit points are reduced to 0 or below. You continue to take 1 hit point of damage each round you are at negative hit points until you stabilize or receive healing. You die as normal when you reach -10 hit points.

Fortitude Domain Spells
1st: Endure elements
2nd: Endurance
3rd: Negative energy protection
4th: Resist damage (H&H)
5th: Spell resistance
6th: Stoneskin
7th: Weather the storm (H&H)
8th: Globe of invulnerability
9th: Iron body

Home     Cleric Domains     Three Worlds     Church of Arrio

No comments:

Post a Comment