Saturday, October 28, 2017

General Rules - Familiar Feats

Familiar Feats

This is a list of familiar feats that do not appear in the Player's Handbook, but that I use in my campaigns. As feats get added to my ongoing campaigns, I will add more to this listing.

This list uses several abbreviations to show what sourcebook the entries were drawn from. For guidance as to what sourcebooks these abbreviations reference, see my key to Sourcebook Abbreviations.

All of the material contained on this page and other pages of this blog is presented in accordance with the terms of the Open Game License.

Feat Name
Source
PrerequisitesBenefit
Bonded Familiar
-
Must have a familiar as a class featureYour bond with your familiar grants it special abilities
Combat Familiar
-
Arcane caster level 1st+, must have a familiar as a class featureYour familiar is skilled in delivering attack spells
Construct Familiar
-
Must have a familiar as a class featureYour familiar is a construct rather than a living being
Energy Familiar
SoE
Must have a familiar as a class feature, arcane caster level 12th+, ability to cast three arcane spells from the energy construct disciplineYour familiar is made of force energy
Enhanced Companion
D&D Wiki
Handle Animal 1+ ranksYour animal companion, dark ally, familiar, fiendish servant, or special mount gains enhanced AC
Enhanced Familiar
PoM
Must have a familiar as a class featureYour familiar is more powerful than usual for your level
Enspell Familiar
-
Must have a familiar as a class featureYou can cast spells on your familiar over a distance
Extra Familiar
-
Must have a familiar as a class featureYou have an additional familiar
Improved Familiar
-
Ability to acquire a new familiar, compatible alignment, sufficiently high levelYou can acquire a new familiar from the improved familiar list
Lurking Familiar
-
Combat Familiar, arcane caster level 6th+, must have a familiar as a class featureYour familiar hides within the folds of your robe or takes cover behind you
Obtain Familiar
-
Arcane caster level 3rd+, Knowledge: Arcane 4+ ranksYou gain a familiar
Shadow Familiar
SoI
Arcane caster level 1sy+, must have a familiar as a class featureYour familiar gains the ability to shadow walk three times per day
Spell-Linked Familiar
-
Arcane caster level 9th+, must have a familiar as a class featureYou can grant your familiar the ability to cast some of your spells
Superior Familiar
PoM
Must have a familiar as a class featureYour familiar gains a feat
Undead Familiar
-
Must have a familiar as a class featureYour familiar is an undead creature

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