Protection Domain (as modified by Gods, the Player's Guide to Clerics and Druids, Relics & Rituals, Relics & Rituals II, and Spells & Spellcraft)
Divine Power: Heim.
Granted Power: Once per day as a standard action you can touch a target and place a protective ward over it. The touched target receives a resistance bonus on their next saving throw equal to your cleric level. The protective ward lasts until discharged or one hour passes, whichever comes first, after which it dissipates.
1st: Aegis of the gods (S&S), minor symbol of divinity (RR), sanctuary
2nd: Argent glory (PGtCD), body of sand (RR2), Tozlan refuge (RR2), shield other
3rd: Divine raiment (RR), protection from energy, rein in the soul (G)
4th: Ironheart (RR), spell immunity
5th: Privacy (S&S), spell resistance
6th: Antimagic field, Heim's spell inhibitor (RR)
7th: Repulsion
8th: Mind blank
9th: Prismatic sphere
Home Cleric Domains Three Worlds Lords of Heaven
Heim
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