Sunday, January 2, 2011

Campaign Design - Spells: Hunter's Raiment

Hunter's Raiment (from the Player's Guide to Rangers and Rogues)
Transmutation

Level: Druid/Spirit Shaman 1, Ranger 1
Components: M, DF
Casting Time: 1 standard action
Range: Personal
Target, Effect, or Area: You
Duration: 10 minutes per caster level (D)
Saving Throw: None
Spell Resistance: No

You gain a +10 primal bonus to all Hide checks made for the duration of the spell. In addition, the bonus increases by +1 for every two caster levels you possess (maximum +20). The spell's effects work for only a single environment such as forest, hills, marsh, and so on, as specified at the time of casting. if the caster leaves that type of terrain before the spell's duration has ended, it creases to grant any benefit but will immediately resume doing so once the caster reenters the appropriate topography, provided that the spell's duration has not yet expired.

Material component: An inanimate object found in the terrain in which the character wishes to hide, such as mud, stone, tree bark, and so on.

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