You have learned to hone your hearing to such an extent that you are able to track the movements of others through sound alone.
Prerequisites: Wisdom 13+, Track, Listen 5+ ranks.
Benefit: Tracking creatures for one mile by hearing alone requires a Listen check. The tracker must make another Listen check every time the sound of the creature's movement becomes difficult to follow, such as when the target stops moving or when other noises drown out the sound of its movement.
Size | Track DC |
Colossal | 2 |
Gargantuan | 6 |
Huge | 8 |
Large | 9 |
Medium | 10 |
Small | 11 |
Tiny | 12 |
Diminutive | 14 |
Fine | 18 |
Note: For a group of mixed sizes, apply only the DC for the largest size category |
Condition | DC Modifier |
Every three creatures in group being tracked |
-1
|
Poor audibility: Loud noises or distractions |
+6
|
Poor audibility: Mild noises or distractions |
+3
|
Poor audibility: Tracked party moves at half speed |
+5
|
Note: Apply only the largest "poor audibility" modifier |
Special: A character with this feat gains a +3 synergy bonus on all Survival checks made in conjunction with the Track feat.
Normal: A character without this feat cannot attempt to track by hearing alone.
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