Saturday, January 1, 2011

Campaign Design - Clerical Domains: Trickery

Trickery Domain (as modified by Gods, Relics & Rituals, Relics & Rituals II, Spells & Spellcraft, and The Wise and the Wicked)
Infernal Power: Vaßatar.
Granted Power: Bluff, Disguise, and Hide are synergy skills for you. You also gain the feat Skill Augmentation (Bluff and Disguise) as a bonus feat.

Trickery Domain Spells
1st: Change self, illusionary bolt (S&S), reshape shadow (RR), penumbral trap (WW), unravel (S&S)
2nd: Divine parlay (G), invisibility, ricochet (RR2), Vaßatar’s prank (RR), veil of lust (RR2)
3rd: Dramatic visage (S&S), fæy mask (Færies), nondetection
4th: Confusion, ghostdweomer (RR), multi image (S&S)
5th: False vision
6th: Mislead, reverse illusion (RR)
7th: Screen
8th: Polymorph any object
9th: Convert (RR), time stop

Home     Cleric Domains     Three Worlds     Lords of Hell

Vaßatar

No comments:

Post a Comment