Tuesday, January 4, 2011

General Rules: Feats - Child of the Forge

Child of the Forge [Scion] (from the Player's Guide to Wizards, Bards, and Sorcerers; originally Son of the Forge)
A child of the forge displays skill with their hands that goes beyond the shaping of spells - it is bound up with the power of Wünd that beats in their veins. It is said that the finest magical swords are made by children of the forge. These sorcerers often appear slightly soot-stained, even when freshly washed, and waves of heat and the burning smell of the forge accompany their spellcasting.
   Prerequisite: Sorcerer level 1st+.
   Benefit: You must take the spells associated with this feat at the earliest opportunity in your level advancement. You gain a +1 effective caster level when casting these spells. You gain a +2 bonus to all Craft skill checks that involve working with metal. The spells associated with Child of the Forge are:

Child of the Forge Spells
0th: Detect magic, mending
1st: Mage armor, magic weapon
2nd: Continual heat (RR2), fanning the flames (RR2)
3rd: Fireball, greater magic weapon
4th: Minor creation, polymorph
5th: Essential blade (RR2), pillar of attraction/repulsion (RR)
6th: Blade meld (RR2), Maþ's transformation
7th: Delayed blast fireball, hammer and anvil (RR2)
8th: Blackflame (RR), iron body
9th: Meteor swarm (RR2), Woda's disjunction

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