Feat Name |
Source
| Prerequisites | Benefit |
Adept Mastery |
PoM
| Intelligence 17+, ability to prepare and cast arcane spells | You master a handful of spells, and can master more spells than normal with Spell Mastery |
Aid Spellcasting |
BoEM
| Gnome, Intelligence 15+, Charisma 15+, ability to cast arcane spells | You aid another spellcaster and make their spells more powerful |
Analytic Caster |
DMPI
| Intelligence 17+, Spell Penetration | You may add your Intelligence modifier to caster level checks to overcome spell resistance |
Arcane Edge |
-
| Gnome, Knowledge: Arcana 4+ ranks, Spellcraft 4+ ranks | Your spells deal extra damage |
Arcane Resistance |
-
| Gnome, Concentration 5+ ranks, Knowledge: Arcana 5+ ranks, Spellcraft 5+ ranks, BAB +1 | You gain a bonus to saves against spells and spell-like effects |
Conjure Mastery |
BoEM
| Gnome, Charisma 17+, spellcaster level 7th+ | You can summon more powerful creatures |
Craft Clockworks |
So&St
| Intelligence 13+ | You can craft clockwork devices |
Craft Steamworks |
So&St
| Intelligence 13+ | You can craft steamwork devices |
Eidetic Memory |
Dungeons
| - | You gain a bonus to Intelligence checks to remember details, and can remember things with photographic accuracy |
Flash Casting |
D314
| Gnome, Charisma 13+, ability to cast a spell with the fire or light descriptor | Your fire and light spells can make you difficult to see well enough to attack |
Fuse with Item |
BoEM3
| Alvari or Changeling or Gnome, Charisma 19+, caster level 10th+ | You can fuse with a magic item |
Gnome Lore |
D315
| Gnome | You gain a bonus to all Knowledge and Spellcraft checks |
Gnomish Arcane Scholar |
BoEM
| Gnome | You gain a bonus to Craft: Alchemy, Knowledge: Arcana, and Spellcraft checks |
Improved Spell Critical |
PGtWBS
| Spell Critical | One type of weaponlike spell has its critical damage multiplier increased when you cast it |
Item Image |
BoEM
| Gnome, Intelligence 17+, spellcaster level 7th+ | You can inscribe magical objects into magical tattoos |
Knowledgeable |
Dungeons
| Intelligence 13+ | You may make untrained Knowledge skill checks as Intelligence checks |
Lace Spell: Elemental Energies |
BoEM
| Gnome, Intelligence 17+, spellcaster level 5th+ | You can add elemental damage to single target spells you cast |
Lace Spell: Enemy Bane |
BoEM
| Gnome, Intelligence 17+, spellcaster level 5th+ | Your spells do more damage against a specific type of enemy |
Lace Spell: Holy/Unholy |
BoEM
| Gnome, Intelligence 17+, spellcaster level 5th+ | You can add the evil or good descriptor to spells and make them more effective |
Lace Spell: Lawful/Chaotic |
BoEM
| Gnome, Intelligence 17+, spellcaster level 5th+ | You can add the chaotic or lawful descriptor to spells and make them more effective |
Lace Spell: Resistant |
BoEM
| Gnome, Intelligence 17+, spellcaster level 7th+ | You can make your spells harder to dispel |
Lace Spell: Spellripper |
BoEM
| Gnome, Gnomish Arcane Scholar, Intelligence 17+, Charisma 21+, spellcaster level 17th+ | Your offensive spells can also dispel defensive spells on their targets |
Lace Spell: Unravel |
BoEM
| Gnome, Gnomish Arcane Scholar, Intelligence 17+, Charisma 15+, spellcaster level 10th+ | Your offensive spells can ignore some of the defensive magic on their targets |
Lays of the U’pesuristean Adepts |
D315
| Gnome | Your abjuration spells are harder to dispel |
Learned |
PGtRR
| Gnome or Human, Intelligence 13+ | You gain bonus skill points that can be spent on Intelligence-based skills |
Mind Over Body |
D315
| Alvari or Gnome | You gain bonus hit points for your Charisma or Intelligence modifier and metamagic feats, plus a bonus to AC |
Prickly Thumbs |
W&R
| Alvari, Changeling, or Gnome, Skill Augmentation (Listen and Spot) | You gain a bonus to detect scrying attempts made against you |
Resist Telekinesis |
D309
| Gnome, Intelligence 13+, Combat Expertise, Spellcraft 2+ ranks | You gain bonuses to resist being moved via telekinesis |
Skeptic |
BoRL
| Changeling or Gnome, Intelligence 13+ or Wisdom 13+ | You gain a bonus to saves against illusion and shadow magic, and when opposing Sleight of Hand checks |
Sleight of Mind |
BoRL
| Changeling or Gnome | You gain a bonus to saves against enchantment spells and effects |
Spell Critical |
PGtWBS
| BAB +4, Weapon Focus (missile spells, ray spells, or touch spells) | Your critical threat range for one type of weapon-like spell is doubled |
Spell Toughness |
D308
| Gnome | You gain a bonus against spells from one school of magic or which have a particular spell descriptor |
Home Racial Feats Player Character Races Three Worlds
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