Feat Name |
Source
| Prerequisites | Benefit |
Armored Fencer (Heavy) |
-
| Dexterity 13+, Intelligence 13+, Armor Proficiency (Heavy), Armor Proficiency (Medium), Armor Proficiency (Light), Armored Fencer (Medium), Combat Expertise, Parry, native of Enselm or the Gorovlic Isles | You may make parry attempts while wearing heavy armor. |
Armored Fencer (Medium) |
-
| Dexterity 13+, Intelligence 13+, Armor Proficiency (Medium), Armor Proficiency (Light), Combat Expertise, Parry, native of Enselm or the Gorovlic Isles | You may make parry attempts while wearing medium armor |
Crushing Defense |
-
| Strength 13+, Dexterity 13+, Intelligence 13+, Combat Expertise, Parry, Power Attack, Improved Sunder, BAB +4, native of Enselm or the Gorovlic Isles | You parry with great force |
Cutting Remark |
BoRL
| Changeling or Halfling | You can taunt enemies and provoke them into attacking you |
Expert Parry |
-
| Dexterity 13+, Intelligence 13+, Combat Reflexes, Combat Expertise, Improved Parry, Parry, native of Enselm or the Gorovlic Islands | You may parry multiple attacks by the same creature |
Grace Under Pressure |
Dungeons
| - | You gain a bonus to saves against fear and confusion |
Improved Soft Step |
PotS
| Changeling or Halfling, Dexterity 15+, Soft Step | You can move faster while using Soft Step |
Guarded Defense |
-
| Dexterity 13+, Intelligence 13+, Combat Expertise, Improved Disarm, Parry, BAB +4, native of Enselm or the Gorovlic Isles | You do not provoke disarm attempts with your parries |
Haggler |
BoRL
| Halfling | You are skilled at haggling for goods |
Halfling Lore |
D315
| Halfling | You gain a bonus on Tumble and Knowledge checks |
Halfling Mariner |
D314
| Halfling | You gain a bonus Balance, Climb, Jump, and Tumble checks while on a ship |
Improved Alertness |
Dungeons
| Skill Augmentation (Listen and Spot) | You can react more quickly when threatened by foes |
Improved Parry |
-
| Dexterity 13+, Intelligence 13+, Combat Reflexes, Combat Expertise, Parry, native of Enselm or the Gorovlic Isles | You can make multiple parry attempts in a single round |
Incredible Parry |
-
| Dexterity 13+, Intelligence 13+, Combat Expertise, Parry, BAB +6, native of Enselm or the Gorovlic Isles | You can parry larger weapons than normal |
Leaper |
W&R
| Run | Your long jump distance is not limited by your height |
Lionhearted |
PotS
| Halfling, Iron Will | You gain a bonus to Will saves and a further bonus to saves against fear effects |
Parry |
-
| Dexterity 13+, Intelligence 13+, Combat Expertise, native of Enselm or the Gorovlic Isles | You are skilled at deflecting the attacks of your enemies |
Protective Parry |
-
| Dexterity 13+, Intelligence 13+, Combat Expertise, Parry, native to Enselm or the Gorovlic Isles | You can parry attacks directed at your allies |
Riposte |
-
| Intelligence 13+, Combat Expertise, BAB +5, native of Enselm or the Gorovlic Isles | You are skilled at retaliating against opponents that attack you |
Rope Climber |
SFHB
| Halfling or native of the Gorovlic Isles | You are skilled at climbing ropes and rigging |
Pebble Underfoot |
D279
| Halfling, Intelligence 13+, Combat Expertise, Improved Trip | You gain combat bonuses when fighting larger creatures |
Quick |
PGtRR
| Halfling or Human, Dexterity 13+ | You gain bonus skill points that can be spent on Dexterity-based skills |
Saddleback |
-
| Native of the At'viras Steppes or Tozlu Desert | You can substitute Ride checks for Reflex saves while mounted |
Shrewd Halfling |
D315
| Halfling | You gain a bonus on Bluff and Diplomacy checks when conducting business |
Snatch Weapon |
-
| Intelligence 13+, Combat Expertise, Improved Disarm, native of Enselm or the Gorovlic Isles | When you disarm a foe, you can catch his weapon in your off hand |
Soft Step |
PotS
| Changeling or Halfling, Dexterity 13+ | You can move with such a light step that you can avoid an opponent's tremorsense ability |
Steel Skin |
-
| Dexterity 13+, Intelligence 13+, Combat Expertise, Improved Unarmed Strike, Parry, BAB +4, native of Enselm or the Gorovlic Isles | You can parry with your open hand |
Student of Fortune |
PoS
| Changeling or Halfling, Intelligence 13+, Wisdom 13+ | You gain bonuses to surprise determinations and ambushes |
Swing-by Attack |
SFHB
| Halfling or native of the Gorovlic Islands, Rope Climber, Climb 1+ ranks | You can swing into combat to attack your opponents |
Home Racial Feats Player Character Races Three Worlds
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