Showing posts with label Cult of Ilkeas. Show all posts
Showing posts with label Cult of Ilkeas. Show all posts

Saturday, January 1, 2011

Campaign Design - Clerical Domains: Drow

Drow Domain (from the Spell Compendium as modified by the Complete Guide to Drow)
Divine Power: Cult of Ilkeas.
Granted Power: You gain Lightning Reflexes as a bonus feat.
Granted Power: You cast drow spells at +1 caster level. "Drow spells" are all new spells contained within the Complete Guide to Drow, Drow Magic: Sorcery of Endless Night, and all spells found in this domain list.

Drow Domain Spells
1st: Bane, cloak of dark power
2nd: Clairaudience/clairvoyance, silence
3rd: Deeper darkness, suggestion
4th: Commune, discern lies
5th: Circle of doom, spiderform
6th: Greater dispelling screen, harm
7th: Word of chaos
8th: Antimagic field, greater planar ally
9th: Energy drain, gate

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Campaign Design - Clerical Domains: Hades

Hades Domain (from the Spell Compendium)
Infernal Power: Cult of Ilkeas.
Requirement: Must be neutral evil.
Granted Power: You gain the ability to smite good with a single melee attack once per day. You add your Charisma bonus to your attack roll and deal an extra 1 point of damage per cleric level. This smite attack is treated as evil-aligned for the purpose of overcoming damage reduction. At 5th level and every five levels thereafter, you can use this smite attack one additional time per day.

Hades Domain Spells
1st: Doom, protection from good
2nd: Resist planar alignment (SC), rebuke (SC)
3rd: Magic circle against good, mantle of evil (SC)
4th: Contagion, unholy blight
5th: Crushing despair, dispel good
6th: Mind fog, waves of fatigue
7th: Blasphemy, plane shift
8th: Unholy aura, waves of exhaustion
9th: Energy drain, gate

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Campaign Design - Clerical Domains: Båtor

Båtor Domain (from the Spell Compendium)
Infernal Power: Cult of Ilkeas.
Requirement: Must be lawful evil.
Granted Power: You gain the ability to see perfectly in darkness of any kind, even that created by a deeper darkness spell. You may add Bluff to your list of cleric skills for free.

Båtor Domain Spells
1st: Bane, disguise self
2nd: Darkness, fox's cunning
3rd: Detect thoughts, summon monster III [lawful evil creatures only]
4th: Deeper darkness, suggestion
5th: Spell resistance, summon monster V [lawful evil creatures only]
6th: Dominate person, mass fox's cunning
7th: Repulsion, summon monster VII [lawful evil creatures only]
8th: Demand, spell turning
9th: Imprisonment, summon monster IX [lawful evil creatures only]

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Campaign Design - Clerical Domains: Abyss

Abyss Domain (from the Spell Compendium)
Infernal Power: Cult of Ilkeas.
Requirement: Must be chaotic evil.
Granted Power: Once per day, as a free action, you can channel the power of demons. This power grants you a +4 bonus to Strength but also gives you a -2 penalty to Armor Class. The effect lasts for 5 rounds and cannot be ended prematurely. Intimidate and Knowledge: Religion are synergy skills for you.

Abyss Domain Spells
1st: Align weapon, cause fear
2nd: Bull's strength, death knell
3rd: Babu slime (SC), summon monster III [chaotic evil creatures only]
4th: Balor nimbus (SC), poison
5th: Slay living, summon monster V [chaotic evil creatures only]
6th: Harm, mass bull's strength
7th: Destruction, summon monster VII [chaotic evil creatures only]
8th: Bodak's glare (SC), finger of death
9th: Implosion, summon monster IX [chaotic evil creatures only]

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