Showing posts with label Spells. Show all posts
Showing posts with label Spells. Show all posts

Saturday, February 22, 2020

House Rules - Adept Spell List

This is an attempt to create a comprehensive spell list for Adepts that includes all of the spells drawn from the various sourcebooks that I own. For the most part, this list does not include spells that appear in either the Player's Handbook or the Spell Compendium, although I may get around to including them at some point. Spells drawn from sources other than those two volumes are marked with a notation by the spells in question. For guidance as to what sourcebooks these notated abbreviations reference, see my key to Sourcebook Abbreviations.

All of the material contained on this page and other pages of this blog is presented in accordance with the terms of the Open Game License.

0th-Level

Create Water (PHB)
Cure Minor Wounds (PHB)
Detect Magic (PHB)
Ghost Sound (PHB)
Guidance (PHB)
Light (PHB)
Mending (PHB)
Purify Food and Drink (PHB)
Read Magic (PHB)
Touch of Fatigue (PHB)

1st-Level

Bless (PHB)
Burning Hands (PHB)
Cause Fear (PHB)
Command (PHB)
Comprehend Languages (PHB)
Cure Light Wounds (PHB)
Detect Chaos (PHB)
Detect Evil (PHB)
Detect Good (PHB)
Detect Law (PHB)
Ease Labor (W&R)
Endure Elements (PHB)
Endure Sunlight (W&R)
Folk Learning (W&R)
Obscuring Mist (PHB)
Protection from Chaos (PHB)
Protection from Evil (PHB)
Protection from Good (PHB)
Protection from Law (PHB)
Sleep (PHB)

2nd-Level

Aid (PHB)
Animal Trance (PHB)
Bear's Endurance (PHB)
Bull's Strength (PHB)
Cat's Grace (PHB)
Cure Moderate Wounds (PHB)
Darkness (PHB)
Delay Poison (PHB)
Invisibility (PHB)
Mirror Image (PHB)
Resist Energy (PHB)
Scorching Ray (PHB)
See Invisibility (PHB)
Web (PHB)

3rd-Level

Animate Dead (PHB)
Bestow Curse (PHB)
Contagion (PHB)
Continual Flame (PHB)
Cure Serious Wounds (PHB)
Daylight (PHB)
Deeper Darkness (PHB)
Lightning Bolt (PHB)
Multiply (W&R)
Neutralize Poison (PHB)
Remove Curse (PHB)
Remove Disease (PHB)
Tongues (PHB)

4th-Level

Cure Critical Wounds (PHB)
Minor Creation (PHB)
Polymorph (PHB)
Restoration (PHB)
Stoneskin (PHB)
Wall of Fire (PHB)

5th-Level

Baleful Polymorph (PHB)
Befoul Spring (W&R)
Break Enchantment (PHB)
Commune (PHB)
Heal (PHB)
Major Creation (PHB)
Raise Dead (PHB)
True Seeing (PHB)
Wall of Stone (PHB)

Home     Class Spell Lists    Base Classes     Adept

Saturday, December 28, 2019

House Rules - Mirror Master Spell List

This is a spell list of all the bonus spells for Mirror Masters that includes all of the spells drawn from the various sourcebooks that I own. Mirror Masters also gain spells according to the spell list of the arcane spellcasting classes they were members of before becoming Mirror Masters. In some cases, I have added particular spells from third party sourcebooks that I thought were thematically appropriate as expansions to the spell list for this class. For the most part, this list does not include spells that appear in either the Player's Handbook or the Spell Compendium, although I may get around to including them at some point. Spells drawn from sources other than those two volumes are marked with a notation by the spells in question. For guidance as to what sourcebooks these notated abbreviations reference, see my key to Sourcebook Abbreviations.

All of the material contained on this page and other pages of this blog is presented in accordance with the terms of the Open Game License.

1st Level

Command (PHB)*
Hypnotism (PHB)*
Message (PHB)*

2nd Level

Mirror Image (PHB)
See Invisibility (PHB)*
Shatter (PHB)

3rd Level

Daylight (PHB)
Mirror Shield (BoEM)
Searing Light (PHB)*

4th Level

Lesser Mirror Calling (BoEM)*
Mirror Safe (RR)
Rainbow Pattern (PHB)
Scrying (PHB)

5th Level

Mirror Blast (BoEM)*
Mirror Theft (BoEM)*
True Seeing (PHB)

6th Level

Eyebite (PHB)*
Mirror Calling (BoEM)*
Mirror Truth (BoEM)*

7th Level

Mirror Portal (BoEM)*
Simulacrum (PHB)
Spell Turning (PHB)

Spells drawn from this list cast by Mirror Masters that are marked with a "*" require that the target, area, or effect be viewed in a mirror - either normally or through the Mirror Sight feat.

Home     Class Spell Lists    Prestige Classes     Mirror Master

Sunday, October 6, 2019

House Rules - Penumbral Lord Spell List

This is the spell list for Penumbral Lords. Unlike many other spells lists found on this site, this list includes spells that appear in the Player's Handbook and the Spell Compendium as well as spells from other sources. Spells drawn from sources other than those two volumes will be marked with a notation by the spells in question. For guidance as to what sourcebooks these notated abbreviations reference, see my key to Sourcebook Abbreviations.

All of the material contained on this page and other pages of this blog is presented in accordance with the terms of the Open Game License.

0th-Level

Arcane Mark (PHB)
Dancing Lights (PHB)
Detect Magic (PHB)
Distort Shadow (RR)
Lengthen Shadows (BoRL)
Prestidigitation (PHB)
Read Magic (PHB)
Shadow Bite (BoRL)
Shadow Blindness (BoRL)
Shadow Knife (BoRL)

1st-Level

Gloom (RR)
Obscure Shadow (RR)
Penumbral Trap (WW)
Reshape Shadow (RR)
Shade's Sight (RR)
Shadow Hands (BoRL)
Shadow Purse (BoRL)

2nd-Level

Animate Shadow (RR)
Banish Shadow (RR)
Darken Soul (PP)
Implicit Darkness (PP)
Minor Shadow Conjuration (RR)
Shadow Images (RR)
Shadow Jump (BoRL)
Zilvanus' Shadow Bolt (RR)

3rd-Level

Chain of Shadows (PP)
Control Light (RR)
Minor Shadow Evocation (RR)
Shadow Bridge (BoRL)
Shadow Echoes (PP)
Shadow Form of Gangyn (RR)
Shadow Sight (S&S)
Shadow Strike (RR)
Shadow Tide (PP)
Shadow Touch (RR)

4th-Level

Imbue Shadow (RR)
Shadow Conjuration (PHB)
Shadow Shield (RR)
Vision of Night (PP)

5th-Level

Curtain of Darkness (RR)
Shadow Evocation (PHB)
Shadow Stride (PP)
Shadow Weapon (RR)

6th-Level

Shades (PHB)
Shadow Smash (RR)
Transmute Flesh to Shadow (RR)

7th-Level

Shade Evocation (RR)
Shadow Storm (RR)
Shadow Walk (PHB)

8th-Level

Blackflame (RR)
Greater Shadow Evocation (PHB)
Shadow Twin (RR)

9th-Level

Eclipse (RR)
Shadow Projection (SHB)

Home     Class Spell Lists    Prestige Classes     Penumbral Lord

Wednesday, March 7, 2018

House Rules - Warden Spell List

This is an attempt to create a comprehensive spell list for Wardens of the High Council that includes all of the spells drawn from the various sourcebooks that I own. In some cases, I have added particular spells from third party sourcebooks that I thought were thematically appropriate as expansions to the spell list for this class. For the most part, this list does not include spells that appear in either the Player's Handbook or the Spell Compendium, although I may get around to including them at some point. Spells drawn from sources other than those two volumes are marked with a notation by the spells in question. For guidance as to what sourcebooks these notated abbreviations reference, see my key to Sourcebook Abbreviations.

All of the material contained on this page and other pages of this blog is presented in accordance with the terms of the Open Game License.

1st-Level

Alarm
Calm Animals
Chameleon Cloak (RR)
Chill/Warmth (RR)
Clean (RR)
Delay Poison
Detect Animals or Plants
Detect Shapechangers (RR2)
Detect Snares and Pits
Disappear (RR)
Dowsing (RR)
Ears of the Wolf (RR2)
Erase
Expeditious Retreat
Feather Fall
Goodberry
Message
Nose of the Rat (RR2)
Pass without Trace
Rabbit Feet (RR)
Read Magic
Resist Elements
Shade's Sight (RR)
Speak with Animals
Steal Sleep (RR)
Ventriloquism

2nd-Level

Alibi (RR)
Animal Messenger
Circle of Sounds (RR)
Darkness
Dead Man's Eyes (RR2)
Detect Chaos
Detect Evil
Detect Good
Detect Law
Detect Thoughts
Hunter's Moon (RR2)
Hunter's Stalk (RR)
Intoxicate (RR)
Invisibility
Locate Object
Protection from the Elements
Silence
Snare
Speak with Plants
Stalker's Sight (RR2)
Warp Wood
Whispering Wind
Wolf's Cry (RR)

3rd-Level

Animal Spy (RR)
Confusion
Dispel Magic
Displacement
Endurance
Enhanced Senses (RR2)
Illusory Script
Mind Raid (RR)
Neutralize Poison
Remove Disease
Spike Growth
Water Walk

4th-Level

Animal Infusion (RR)
Detect Scrying
Improved Invisibility
Freedom of Movement
Modify Memory
Nondetection
Repel Vermin
Spike Stones
Tattoo Item (RR)
Wind Wall

Home     Class Spell Lists    Prestige Classes

Warden Arcanist     Warden Scout     Warden Stalker

Thursday, October 19, 2017

House Rules - Order's Tyrant Spell List

This is an attempt to create a comprehensive spell list for Order's Tyrants that includes all of the spells drawn from the various sourcebooks that I own. In some cases, I have added particular spells from third party sourcebooks that I thought were thematically appropriate as expansions to the spell list for this class. For the most part, this list does not include spells that appear in either the Player's Handbook or the Spell Compendium, although I may get around to including them at some point. Spells drawn from sources other than those two volumes are marked with a notation by the spells in question. For guidance as to what sourcebooks these notated abbreviations reference, see my key to Sourcebook Abbreviations.

All of the material contained on this page and other pages of this blog is presented in accordance with the terms of the Open Game License.

1st-Level

Cause Fear
Command
Detect Chaos
Divine Favor
Ease Labor (W&R)
Magic Weapon
Protection from Chaos
Ray of Frost
Remove Fear
Resistance

2nd-Level

Darkness
Death Knell
Enthrall
Hold Person
Multiply (W&R)
Silence
Spiritual Weapon
Undetectable Alignment
Zeal

3rd-Level

Bestow Curse (PHB and WHB)
Dispel Magic
Emotion (Friendship)
Keen Edge
Magic Circle Against Chaos
Magic Vestment
Prayer
Suggestion
Wind Wall

4th-Level

Charm Monster
Discern Lies
Dismissal
Dispel Chaos
Divine Power
Fear
Greater Magic Weapon
Lesser Geas
Order's Wrath

Home     Class Spell Lists    Prestige Classes     Order's Tyrant

Friday, October 6, 2017

House Rules - Unholy Warrior Spell List

This is an attempt to create a comprehensive spell list for Unholy Warriors that includes all of the spells drawn from the various sourcebooks that I own. In some cases, I have added particular spells from third party sourcebooks that I thought were thematically appropriate as expansions to the spell list for this class. For the most part, this list does not include spells that appear in either the Player's Handbook or the Spell Compendium, although I may get around to including them at some point. Spells drawn from sources other than those two volumes are marked with a notation by the spells in question. For guidance as to what sourcebooks these notated abbreviations reference, see my key to Sourcebook Abbreviations.

All unholy warriors have access to all of the spells on the base list. Each infernal power grants their devoted warriors access to a handful of other spells, which are listed under the name of each power following the base list for each level.

All of the material contained on this page and other pages of this blog is presented in accordance with the terms of the Open Game License.

1st Level

Bane
Cause Fear
Curse Water
Detect Poison
Detect Undead
Disguise Self
Divine Favor
Ecstasy (UHB)
Endure Elements
Ghost Sound
Inflict Light Wounds
Magic Weapon
Obscuring Mist
Protection from Good
Read Magic
Spider Climb

BÃ¥l

Fist of Stone
Foundation of Stone
Hail of Stone

Halpas

Shocking Grasp
Thunderhead
Updraft

Iku-Tyrma

Ice Dagger
Ice Gauntlet
Water Breathing

Ishi

Charm Person
Command
Hold Person

Kivutar

Babau Slime
Horrible Taste
Wall of Smoke

Surtan

Burning Hands
Blades of Fire
Ray of Flame

Tunar and Tuni

Chill Touch
Doom
Nightshield

2nd Level

Alter Self
Darkness
Expedite Poison (UHB)
Ghoul Touch
Hell's Aura (UHB)
Iniquitous Weapon (UHB)
Ishi's Collar (UHB)
Pass Without Trace
Resist Elements
Simpering Servant (UHB)
Tempt (UHB)
Unbridled Lust (UHB)
Undetectable Alignment

BÃ¥l

Bear's Endurance
Bull's Strength
Enlarge Person

Halpas

Blur
Electric Loop
Shatter

Iku-Tyrma

Frost Breath
Ice Knife
Snowball Swarm

Ishi

Entice Gift
Hypnotic Pattern
Rebuke

Kivutar

Infernal Wound
Malevolent Miasma
Ray of Sickness

Surtan

Body of the Sun
Flaming Sphere
Produce Flame

Tunar and Tuni

Living Undeath
Shadow Spray
Veil of Shadow

3rd Level

Blindness/Deafness
Deeper Darkness
Dispel Magic
Greater Magic Weapon
Inflict Moderate Wounds
Invisibility
Kivutar's Blessing (UHB)
Lethargy
Magic Circle against Good
Misdirection
Nondetection
Orgy of Halpas (UHB)

BÃ¥l

Earthen Grasp
Soften Earth and Stone

Halpas

Gaseous Form
Gust of Wind

Iku-Tyrma

Claws of Darkness
Hailstones

Ishi

Daze Monster
Suggestion

Kivutar

Nauseating Breath
Stinking Cloud

Surtan

Flame Arrow
Resist Elements

Tunar and Tuni

Desecrate
Slashing Darkness

4th Level

Black Hand (BoRL)
Burrowing Bony Digits (BoRL)
Dimension Door
Dispel Good
Enervation
Fear
Freedom of Movement
Greater Invisibility
Inflict Serious Wounds
Plague Ball (UHB)
Poison
Unholy Sword (UHB)

BÃ¥l

Stone Sphere
Stony Grasp

Halpas

Rage
Wind Wall

Iku-Tyrma

Orb of Cold
Wall of Ice

Ishi

Charm Monster
Phantasmal Killer

Kivutar

Blinding Breath
Corporeal Instability

Surtan

Fireball
Wall of Fire

Tunar and Tuni

Bestow Curse (PHB and WHB)
Negative Energy Aura

Home     Class Spell Lists    Base Classes     Unholy Warrior

Tuesday, October 3, 2017

House Rules - Křižák Spell List

This is an attempt to create a comprehensive spell list for křižák that includes all of the spells drawn from the various sourcebooks that I own. In some cases, I have added particular spells from third party sourcebooks that I thought were thematically appropriate as expansions to the spell list for this class. For the most part, this list does not include spells that appear in either the Player's Handbook or the Spell Compendium, although I may get around to including them at some point. Spells drawn from sources other than those two volumes are marked with a notation by the spells in question. For guidance as to what sourcebooks these notated abbreviations reference, see my key to Sourcebook Abbreviations.

All of the material contained on this page and other pages of this blog is presented in accordance with the terms of the Open Game License.

1st Level

Attraction (OA)
Bane
Bless
Detect Chaos/Law
Divine Favor
Doom
Endure Elements
Magic Weapon
Protection from Chaos
Resistance
Shield of Faith
Tongue of Fiends (BoRL)
Virtue
Weapon Bless (OA)
Web Walking (S&S)

2nd Level

Animal Messenger
Bull's Strength
Delay Poison
Lesser Restoration
Remove Paralysis
Resist Elements
Shield Other
Warning (OA)

3rd Level

Castigate (OA)
Discern Lies
Dispel Magic
Greater Magic Weapon
Magic Circle Against Chaos
Mental Strength (OA)
Prayer
Protection from Elements

4th Level

Death Ward
Discern Shapechanger (OA and RoE)
Dispel Chaos
Fatigue (OA)
Freedom of Movement
Neutralize Poison
Order's Wrath
Remove Fatigue (OA)
Restoration
Spell Immunity
Sustain (OA)
Venomous Spray (S&S)
Wall of Vermin (S&S)

Home     Class Spell Lists    Base Classes     KÅ™ižák

Friday, September 22, 2017

House Rules - Gutter Mage Spell List

This is an attempt to create a comprehensive spell list for Gutter Mages that includes all of the spells drawn from the various sourcebooks that I own. In some cases, I have added particular spells from third party sourcebooks that I thought were thematically appropriate as expansions to the spell list for this class. For the most part, this list does not include spells that appear in either the Player's Handbook or the Spell Compendium, although I may get around to including them at some point. Spells drawn from sources other than those two volumes are marked with a notation by the spells in question. For guidance as to what sourcebooks these notated abbreviations reference, see my key to Sourcebook Abbreviations.

All of the material contained on this page and other pages of this blog is presented in accordance with the terms of the Open Game License.

0th Level

Arcane Mark (Gutter Mark) (PHB)
Animated Tattoo (BoEM3)
Bat Sight (Blind Eye) (BoRL)
Bouncing Fall (Bounce the Baby) (BoRL)
Create Equipment (Just the Thing) (BoRL)
Daze (Upside the Head) (PHB)
Detect Magic (Finder) (PHB)
Fast Escape (Quicker) (BoRL)
Flare (Flasher) (PHB)
Ghost Sound (Groaner) (PHB)
Guidance (Just a Bit) (PHB)
Long Flame (BoEM3)
Lullaby (Crooner's Chant) (PHB)
Prestidigitation (Fingertips) (PHB)
Read Magic (Gutter Sight) (PHB)
Smuggler's Veil (Empty Pot) (BoRL)
Thief Hand (BoRL)
Trinket's Charm (A Coin for Uncle) (BoRL)

1st Level

Beggar's Charm (Fly a Flag) (BoRL)
Card Control (Flip You for It) (BoRL)
Compelling Question (Shakedown) (BoRL)
Confession (I Shouldn't Tell You This) (BoRL)
Disdain the Divine (BoEM2)
Distraction (Screamer) (BoRL)
Dust and Dirt (Not Worth Much) (BoRL)
Expeditious Retreat (Triple Time) (PHB)
Feather Fall (Double Bounce) (PHB)
Gambler's Luck (Sharper) (BoRL)
Guilt (BoEM)
Gutter Storm (BoRL)
Hold Portal (Locker) (PHB)
Hypnotism (Fey Lights) (PHB)
Jump (Higher Step) (PHB)
Mage Armor (Thick Rags) (PHB)
Noness Toma (Slip Between Sight) (BoEM3)
Private Conversation (Just Between Us) (BoRL)
Rattling Chant (BoRL)
Ray of Enfeeblement (Palsy and Shake) (PHB)
Rogue's Stab (BoRL)
Shocking Grasp (Reynard's Handshake) (PHB)
Sleep (Like a Baby) (PHB)
Switch Item (Fool Me Once) (BoRL)
Thieves' Charm (Mine Mine Mine) (BoRL)
Unhand (BoEM2)
Unravel (S&S)
Watch the Watchers (BoRL)

2nd Level

Bull's Strength (PHB)
Cat's Grace (PHB)
Charming Lie (Trust Me, Boys) (BoRL)
Cloak of Darkness (Black Gentleman) (BoRL)
Darkness (Out the Light) (PHB)
Darkvision (Rat Sight) (PHB)
False Life (Bigger Boots) (PHB)
Felonious Friend I (S&S)
Fog Cloud (Morning Sky) (PHB)
Knock (Every Key) (PHB)
Mirror Image (Twins and Triplets) (PHB)
Misdirection (Maze Chant) (PHB)
Part Crowd (Step Aside) (BoRL)
Peerless Camouflage (Running the Shadows) (BoRL)
Play the Fool (BoEM3)
Precise Vision (BoEM)
Roof Runner (BoRL)
Silence (Coffin Chant) (PHB)
Silent as Rats (BoRL)
Silent Combat (Midnight Muffle) (BoRL)
Slipping the Ranks (S&S)
Small as Mice (BoRL)
Step Under My Shadow (BoRL)
Thief Ward (BoEM)
Treasure Magnet (Into the Bag) (BoRL)
Trigger Item (Pull the Lever) (BoRL)

3rd Level

Alikaba's Theft (BoEM3)
Confusion (Ring of Chimes) (PHB)
Deep Slumber (Like a Rock) (PHB)
Deeper Darkness (Out the Stars) (PHB)
Dispel Magic (White Breaker) (PHB)
Feign Death (Gravedigger's Nap) (BoRL)
Forget (Nothing to See) (BoRL)
Gaseous Form (Foggy Bottom) (PHB)
Glibness (Silvertongue) (PHB)
Grant Mobility (BoEM3)
Greater Sleep (BoEM)
Knockout (Mugged in the Alley) (BoRL)
Nondetection (Blind the Law) (PHB)
One Step Ahead (Spider Eyes) (BoRL)
Quick Escape (Out the Back Way) (BoRL)
Scry Retaliation (BoEM3)
Smuggler's Chest (BoRL)
Spit Shine (Pretty Pebble) (BoRL)
Storm of Ten Thousand Knives (Dagger Chant) (BoRL)
Trigger Trap (S&S)
Unreasonable Rage (Mad as a Hare) (BoRL)

4th Level

Black Spellbreaker (Black Blade) (BoRL)
Coax Forth Power (BoEM2)
Felonious Friend II (S&S)
Freedom of Movement (Nothing Holds Us) (PHB)
Giant Vermin (Crawlers) (PHB)
Greater Quick Escape (Open Every Window) (BoRL)
Greater Treasure Magnet (I Said into the Bag, Dammit) (BoRL)
Hidden Object (BoEM)
Modify Memory (What He Really Saw) (PHB)
Scrying (My Little Eye) (PHB)
Sending (Hawks and Pigeons) (PHB)
Spelltrap (BoEM)
Thief of Spells (Borrow a Cup of Magic) (BoRL)
Transfer Curse (My Gift to You) (BoRL)
Zone of Silence (Really Just Between Us) (PHB)

Home     Class Spell Lists    Base Classes     Gutter Mage

Monday, September 4, 2017

House Rules - Shadowsworn Spell List

This is an attempt to create a comprehensive spell list for Shadowsworn that includes all of the spells drawn from the various sourcebooks that I own. In some cases, I have added particular spells from third party sourcebooks that I thought were thematically appropriate as expansions to the spell list for this class. For the most part, this list does not include spells that appear in either the Player's Handbook or the Spell Compendium, although I may get around to including them at some point. Spells drawn from sources other than those two volumes are marked with a notation by the spells in question. For guidance as to what sourcebooks these notated abbreviations reference, see my key to Sourcebook Abbreviations.

All of the material contained on this page and other pages of this blog is presented in accordance with the terms of the Open Game License.

0th Level

Arcane Mark (PHB)
Daze (PHB)
Detect Magic (PHB)
Douse (BoRL)
Flare (PHB)
Ghost Sound (PHB)
Lengthen Shadows (BoRL)
Long Flame (BoEM3)
Minor Ward (BoEM)
Read Magic (PHB)
Shadow Bite (BoRL)
Shadow Blindness (BoRL)
Shadow Knife (BoRL)
Silhouette (BoRL)
Smuggler's Veil (BoRL)
Tongue of Fiends (BoRL)
Quick Boost (BoEM2)

1st Level

Animate Rope (PHB)
Betray the Years (BoEM3)
Cause Fear (PHB)
Chill Touch (PHB)
Compelling Question (BoRL)
Comrade's Trail (BoEM3)
Feather Fall (PHB)
Jump (PHB)
Light Blindness (BoRL)
Mage Armor (PHB)
Mantle of Shadows (S&S)
Minor Lasting Image (BoEM3)
Moonscript (BoRL)
Private Conversation (BoRL)
Ray of Enfeeblement (PHB)
Ray of Exhaustion (PHB)
Recent Occupant (BoEM3)
Rogue's Stab (BoRL)
Shadow Hands (BoRL)
Shadow Purse (BoRL)
Silent Sound (BoRL)
Sleep (PHB)
Trackless (Wind and Broom) (BoRL)

2nd Level

Blindness/Deafness (PHB)
Cat's Grace (PHB)
Cloak of Darkness (BoRL)
Darkness (PHB)
Darkvision (PHB)
Death Knell (PHB)
Energy Lash (BoEM3)
Garris Adon (Seeming of Form) (BoEM3)
Grey Spellbreaker (BoRL)
Knock (PHB)
Mirror Image (PHB)
Misdirection (PHB)
Peerless Camouflage (BoRL)
Scare (PHB)
Shadow Jump (BoRL)
Shieldbreaker (BoRL)
Shrapnel Globe (BoEM3)
Silent Combat (BoRL)
Slither (BoRL)
Step Under My Shadow (BoRL)
Touch of Idiocy (PHB)

3rd Level

Arrow Deflection (BoEM3)
Blink (PHB)
Bone Tattoo (BoEM)
Confusion (PHB)
Deeper Darkness (PHB)
Dispel Magic (PHB)
Displacement (PHB)
Dragonskin (BoEM)
Enter Shadow (BoRL)
Feign Death (BoRL)
Greater Compelling Question (BoEM3)
Haste (PHB)
Nondetection (PHB)
Shadow Bridge (BoRL)
Shadow Sight (S&S)
Silence (PHB)
Slow (PHB)
Suggestion (PHB)
Terror (BoRL)

4th Level

Black Hand (BoRL)
Black Spellbreaker (BoRL)
Circle of Binding (BoEM3)
Enervation (PHB)
Fear (PHB)
Flickering Fate (BoRL)
Freedom of Movement (PHB)
Ghost Weapon (BoRL)
Phantasmal Killer (PHB)
Plane Shift (PHB)
Scrying (PHB)
Shadow Conjuration (PHB)
Slay Illusion (BoEM3)

Home     Class Spell Lists    Base Classes     Shadowsworn

Friday, September 13, 2013

House Rules - Beloved of Brid Spell List

This is an attempt to create an accessible and comprehensive spell list for Beloved of Brid that includes all of the spells drawn from the various sourcebooks that I own. Spells are marked with a notation by the spells in question. For guidance as to what sourcebooks these notated abbreviations reference, see my key to Sourcebook Abbreviations.

All of the material contained on this page and other pages of this blog is presented in accordance with the terms of the Open Game License.

1st-Level

Calm Animals (PHB)
Charm Animal (PHB)
Cure Light Wounds (PHB)
Delay Poison (PHB)
Detect Poison (PHB)
Detect Snares and Pits (PHB)
Entangle (PHB)
Eye of the Avoral (BoED)
Longstrider (PHB)
Pass without Trace (PHB)
Speak with Animals (PHB)
Summon Nature's Ally I (PHB)


2nd-Level

Barkskin (PHB)
Cure Moderate Wounds (PHB)
Eagle's Splendor (PHB)
Ease Pain (BoED)
Hold Animal (PHB)
Lesser Restoration (PHB)
Owl's Wisdom (PHB)
Remove Addiction (BoED)
Shield Other (PHB)
Summon Nature's Ally II (PHB)
Zone of Truth (PHB)


3rd-Level

Cure Serious Wounds (PHB)
Darkvision (PHB)
Discern Lies (PHB)
Heart's Ease (BoED)
Neutralize Poison (PHB)
Remove Disease (PHB)
Summon Nature's Ally III (PHB)
Water Walk (PHB)


4th-Level

Blinding Beauty (BoED)
Commune with Nature (PHB)
Cure Critical Wounds (PHB)
Dispel Evil (PHB)
Freedom of Movement (PHB)
Nondetection (PHB)
Restoration (PHB)
Spear of Yng (BoED) (PHB)
Summon Nature's Ally IV (PHB)


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House Rules - Slayer of Lódur Spell List

This is an attempt to create an accessible and comprehensive spell list for Slayer of Lódur that includes all of the spells drawn from the various sourcebooks that I own. Spells are marked with a notation by the spells in question. For guidance as to what sourcebooks these notated abbreviations reference, see my key to Sourcebook Abbreviations.

All of the material contained on this page and other pages of this blog is presented in accordance with the terms of the Open Game License.

1st-Level

Bless Weapon (PHB)
Change Self (PHB)
Deathwatch (PHB)
Divine Favor (PHB)
Ghost Sound (PHB)
Obscuring Mist (PHB)
Spider Climb (PHB)
Vision of Heaven (BoED)


2nd-Level

Alter Self (PHB)
Darkness (PHB)
Gentle Repose (PHB)
Pass without Trace (PHB)


3rd-Level

Blessed Sight (BoED)
Deeper Darkness (PHB)
Invisibility (PHB)
Misdirection (PHB)
Nondetection (PHB)
Speak with Dead (PHB)


4th-Level

Death Ward (PHB)
Dimension Door (PHB)
Freedom of Movement (PHB)
Holy Word (PHB)
Greater Invisibility (PHB)
Sword of Conscience (BoED)


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House Rules - Champion of Þunor Spell List

This is an attempt to create an accessible and comprehensive spell list for Champions of Þunor that includes all of the spells drawn from the various sourcebooks that I own. Spells are marked with a notation by the spells in question. For guidance as to what sourcebooks these notated abbreviations reference, see my key to Sourcebook Abbreviations.

All of the material contained on this page and other pages of this blog is presented in accordance with the terms of the Open Game License.

1st-Level

Bless (PHB)
Bless Weapon (PHB)
Cure Light Wounds (PHB)
Detect Poison (PHB)
Detect Undead (PHB)
Divine Favor (PHB)
Divine Sacrifice (BoED)
Endure Elements (PHB)
Lesser Restoration (PHB)
Magic Weapon (PHB)
Protection from Evil (PHB)
Read Magic (PHB)
Remove Fear (PHB)
Resistance (PHB)
Virtue (PHB)


2nd-Level

Bull's Strength (PHB)
Delay Poison (PHB)
Eagle's Splendor (PHB)
Owl's Wisdom (PHB)
Remove Paralysis (PHB)
Resist Energy (PHB)
Shield Other (PHB)
Warcry (BoED)


3rd-Level

Blessed Sight (BoED)
Cure Moderate Wounds (PHB)
Daylight (PHB)
Discern Lies (PHB)
Dispel Magic (PHB)
Magic Circle against Evil (PHB)
Prayer (PHB)
Remove Blindness/Deafness (PHB)
Remove Curse (PHB)


4th-Level

Blood of the Martyr (BoED)
Break Enchantment (PHB)
Cure Serious Wounds (PHB)
Death Ward (PHB)
Dispel Evil (PHB)
Freedom of Movement (PHB)
Glory of the Martyr (BoED)
Holy Sword (PHB)
Neutralize Poison (PHB)
Restoration (PHB)
Sword of Conscience (BoED)


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House Rules - Exalted Arcanist Spell List

This is the list of the additional spells added to the normal base spell lists for exalted arcanists, drawn primarily from the Player's Handbook and the Book of Exalted Deeds. Spells drawn from sources other than those two volumes are marked with a notation by the spells in question. For guidance as to what sourcebooks these notated abbreviations reference, see my key to Sourcebook Abbreviations.

All of the material contained on this page and other pages of this blog is presented in accordance with the terms of the Open Game License.

0th-Level

. . .

1st-Level

Bless (PHB)
Vision of Heaven (BoED)


2nd-Level

Consecrate (PHB)
Zone of Truth (PHB)


3rd-Level

Helping Hand (PHB)
Searing Light (PHB)


4th-Level
Holy Smite

Lesser Aspect of the Deity (BoED)
Lesser Planar Ally (PHB)
Sword of Conscience (BoED)


5th-Level

Crown of Flame (BoED)
Hallow (PHB)
Heavenly Lightning (BoED)
Mark of Justice (BoED)


6th-Level

Aspect of the Deity (BoED)
Bolt of Glory (BoED)
Planar Ally (PHB)


7th-Level

Heavenly Lightning Storm (BoED)
Holy Word (BoED)
Righteous Smite (BoED)


8th-Level

Greater Planar Ally (PHB)
Holy Aura (PHB)


9th-Level

Greater Aspect of the Deity (BoED)

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