Tuesday, May 19, 2020

House Rules - Crafting Equipment

Crafting Equipment

Item
Cost
Weight
Anvil
25 shillings
20 lbs.
Bowyer/Fletcher's Tools
20 shillings
2 lbs.
Bowyer/Fletcher's Tools, Masterwork
70 shillings
2 lbs.
Forge, Portable
300 shillings
100 lbs.
Hammer, Forging
7 pennies
2 lbs.
Leatherworker's Tools
70 shillings
175 lbs.
Leatherworker's Tools, Masterwork
130 shillings
175 lbs.
Printing Press, Fixed
1,000 shillings
400 lbs.
Printing Press, Movable Type
1,600 shillings
500 lbs.
Smithy
600 shillings
1,250 lbs.
Smithy, Masterwork
1,200 shillings
1,250 lbs.
This is a collection of mundane crafting equipment. There are no weapons or armor listed here, nor are there items that are specific to either arcane or divine spellcasters. Rather, these items are general-purpose gear that many characters will find useful to carry. This list does not include many items of interest to rogues, as those are found on the Black Market Items and Poisons page. There are a handful of items on the Alchemical Equipment list that may be of interest to some craftsmen, such as the bellows or kiln.

This list uses several abbreviations to show what sourcebook the entries were drawn from. For guidance as to what sourcebooks these abbreviations reference, see my key to Sourcebook Abbreviations.

All of the material contained on this page and other pages of this blog is presented in accordance with the terms of the Open Game License.

Bowyer/Fletcher's Tools: (Quintessential Fighter) This tool kit contains all the tools required for a character to create bows, crossbows, arrows, and bolts.

Bowyer/Fletcher's Tools, Masterwork: (Quintessential Fighter) This tool kit contains all the tools required for a character to create bows, crossbows, arrows, and bolts. The tools are finely crafted and of superior quality, granting a +2 circumstance bonus on all Craft: Bowmaking checks and all Craft: Weaponsmithing checks to make crossbows and bolts.

Hammer, Forging: (Path of the Magi) Unlike the standard wood-handled hammer, the forging hammer is made of a solid piece of steel to resist the heat of the forge. Craft: Blacksmithing DC 10.

Leatherworker's Tools: (Quintessential Fighter) This includes all of the tools necessary for a craftsman to soak, tan, boil, wax, and sew leather armor and equipment. These tools are essential for both construction and repairing such items.

Leatherworker's Tools, Masterwork: (Quintessential Fighter) This includes all of the tools necessary for a craftsman to soak, tan, boil, wax, and sew leather armor and equipment. These tools are essential for both construction and repairing such items. The tools are finely crafted and of superior quality, granting a +2 circumstance bonus on all Craft: Leatherworking checks.

Printing Press, Fixed: (Path of the Magi) This large device, filling an area of roughly ten cubic feet, is used to reproduce exact copies of engraved wooden blocks. Every page in a text myst be carved individually from a block of wood, which is then painted with ink and pressed into paper by the giant screw on top of the press. Magical texts, such a spellbooks and scrolls, cannot be duplicated with a printing press. Craft: Blacksmithing DC 20 and Craft: Carpentry DC 20.

Printing Press, Movable Type: (Path of the Magi) Like its more basic cousin, the movable type printing press act by painting the wooden block and pressing it into a sheet of paper with a large screw. Unlike the fixed version, this printing press has thousands of small bits of wood carved into letters, which are strung together in a slotted block. After a page has been run, the small letter peices of wood are removed and rearranged, greatly speeding the printing process. Magical texts, such as spellbooks and scrolls, cannot be duplicated with a printing press. Craft: Blacksmithing DC 20 and Craft: Carpentry DC 20.

Smithy: (Quintessential Fighter) This is required to forge metal armor and weapon, a smithy includes a furnace, anvil, and all tools and molds necessary.

Smithy, Masterwork: (Quintessential Fighter) This is required to forge metal armor and weapons. A smithy includes a furnace, anvil, and all tools and molds necessary. The tools and other equipment are all finely crafted and of superior quality, granting a +2 circumstance bonus on all Craft: Blacksmithing checks, Craft: Weaponsmithing checks, and Craft: Armorsmithing checks made to create metal equipment.

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