Thursday, December 4, 2014

Campaign Design - Prestige Class: Stonelord

Stonelord (Dragon 278)

Dwarves know more secrets about stone than anyone else. They live and die among the stones, and the earth whispers to them – or at least to select individuals. These special dwarves are known as stonelords, or occasionally rockbrothers and rocksisters. They use their connection with the earth to draw from the infinite reserves of power within it to help them perform amazing feats. Many stonelords say that their powers are a blessing from Wünd himself, but some maintain that their power is drawn from the very roots of the mountains. No matter who is correct, it is clear that stonelords display uncommon mastery of earth, rock, and stone.

Fighters are the most common stonelords, although dwarven scouts and barbarians have been known to adopt the mantle fairly frequently as well. Though uncommon, dwarven artificers, rogues, clerics, favored souls, and even the occasional wizard or sorcerer become stonelords. Stonelords often work in dwarven communities as protectors and leaders. Occasionally, they work in groups, but even their varied backgrounds and chosen powers make them all very different.

Hit Die: d8.
Luck Die: d4.

Requirements
To become a stonelord, one must meet the following criteria:
  • Race: Dwarf.
  • Base Attack Bonus: +5.
  • Skills: Craft: Stoneworking 6+ ranks, Spellcraft 3+ ranks.
  • Feats: Endurance.
  • Special: Must be able to speak Terran. To become a stonelord, a dwarf must undergo a ritual involving immersion in scared loam, long fasting periods deep underground and the ingestion of 1,000 shillings worth of powdered gemstones. The gem type chosen becomes the stonelord’s chosen gem, and he must carry that type of with him in order to access the spell-like abilities gained as a stonelord.
Class Skills
  • The stonelord’s class skills (and the key ability for each skill) are: Climb (Str), Concentration (Con), Craft: Any (Int), Knowledge: Any (Int), Profession: Any (Wis), Spellcraft (Int), and Spot (Wis).
  • Note: Because the Three Worlds campaign uses the Skills by Character house rule, the list of class skills given here is only included for the sake of completeness, and is not used by characters in the campaign setting.
  • Skill Points at each level: 2 + Intelligence modifier.
Class Features
All the following are class features of the stonelord prestige class:
  • Base Attack Bonus: Good. A stonelord gains +1 base attack bonus per class level.
  • Base Fortitude Save Bonus: Good. A stonelord gains a +½ base Fortitude save bonus per class level.
  • Base Reflex Save Bonus: Poor. A stonelord gains a +13 base Reflex save bonus per class level.
  • Base Will Save Bonus: Poor. A stonelord gains a +13 base Will save bonus per class level.
  • Weapon and Armor Proficiencies: Stonelords are proficient in all simple weapons, but gain no additional proficiencies with any type of armor or shields.
  • Earth’s Blood (Sp): Once per day, the stonelord may heal his own wounds using a clump of mud or earth. This ability heals 1d8 + his stonelord class level worth of hit points. Using this ability is a standard action.
  • Stone Power: Every other level the stonelord may choose one power from the following list of powers. No power may be chosen more than once.

    • Earth Magic (Su): Once per day, a spell cast by the stonelord is considered maximized as if prepared with the Maximize Spell feat, although the spell’s level is unaffected. The spell’s level cannot be greater than the class level of the stonelord. If the stonelord cannot cast spells, this ability is useless. Using this ability is a free action.
    • Earth Power (Su): Once per day, all melee attacks made by the stonelord in a single round gain a +2 attack bonus and a +2d6 damage bonus. Using this ability is a free action.
    • Earth Shadows (Sp): Once per day per class level, the stonelord can create a figment of a Medium sized earth elemental that appears in a flanking position on the other side of the stonelord’s opponent for one round. This allows the stonelord to make flanking attacks against that opponent during that round. Using this ability is a free action.
    • Earth’s Endurance (Sp): Once per day, a stonelord may grant himself a boost to his Constitution as if he was affected by a bear’s endurance spell for an hour. Using this ability is a standard action.
    • Earth’s Strength (Sp): Once per day, a stonelord may grant himself a boost to Strength as if he was affected by a bull’s strength spell for an hour. Using this ability is a standard action.
    • Earthgrip (Sp): Once per day, a stonelord may cast hold monster on any target touching the ground, using his stonelord class level as his caster level. Using this ability is a standard action.
    • Gravity (Sp): Once per day, a stonelord may cast slow as a spell-like ability using his stonelord class level as his caster level. The save DC is 10 + the spell's level + the stonelord's Charisma bonus. Using this ability is a standard action.
    • Stoneskin (Sp): Once per day, a stonelord may grant himself skin like a stone as if he was affected by a stoneskin spell, using his stonelord class level as his caster level. Using this ability is a standard action.
    • Summon Earth Elemental (Sp): Once per day, the stonelord may summon a small earth elemental as if he cast summon monster III, using his stonelord class level as his caster level. Using this ability is a standard action.

  • Stone Shape (Sp): Once per day, a stonelord may shape stone as if he cast a stone shape spell using his stonelord class level as his caster level. The save DC is 10 + the spell's level + the stonelord's Charisma bonus. Using this ability is a standard action.
  • Meld into Stone (Sp): Once per day, a stonelord may merge into stone as if he was affected by a meld into stone spell using his stonelord class level as his caster level. Using this ability is a standard action.
  • Stone Tell (Sp): Once per day, a stonelord may speak with stone as if he cast stone tell using his stonelord class level as his caster level. Using this ability is a standard action.
  • Earthquake (Sp): Once per day, a stonelord may invoke an earthquake as if he cast the earthquake spell using his stonelord class level as his caster level. The save DC is 10 + the spell's level + the stonelord's Charisma bonus. Using this ability is a standard action.

Stonelord
LevelSpecial
1stEarth’s blood
2ndStone power
3rdStone shape
4thStone power
5thMeld into stone
6thStone power
7thStone tell
8thStone power
9thEarthquake
10thStone power

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