| Feat Name | 
Source 
 | Prerequisites | Benefit | 
| Adept Mastery | 
PoM 
 | Intelligence 17+, ability to prepare and cast arcane spells | You master a handful of spells, and can master more spells than normal with Spell Mastery | 
| Aid Spellcasting | 
BoEM 
 | Gnome, Intelligence 15+, Charisma 15+, ability to cast arcane spells | You aid another spellcaster and make their spells more powerful | 
| Analytic Caster | 
DMPI 
 | Intelligence 17+, Spell Penetration | You may add your Intelligence modifier to caster level checks to overcome spell resistance | 
| Arcane Edge | 
- 
 | Gnome, Knowledge: Arcana 4+ ranks, Spellcraft 4+ ranks | Your spells deal extra damage | 
| Arcane Resistance | 
- 
 | Gnome, Concentration 5+ ranks, Knowledge: Arcana 5+ ranks, Spellcraft 5+ ranks, BAB +1 | You gain a bonus to saves against spells and spell-like effects | 
| Conjure Mastery | 
BoEM 
 | Gnome, Charisma 17+, spellcaster level 7th+ | You can summon more powerful creatures | 
| Craft Clockworks | 
So&St 
 | Intelligence 13+ | You can craft clockwork devices | 
| Craft Steamworks | 
So&St 
 | Intelligence 13+ | You can craft steamwork devices | 
| Eidetic Memory | 
Dungeons 
 | - | You gain a bonus to Intelligence checks to remember details, and can remember things with photographic accuracy | 
| Flash Casting | 
D314 
 | Gnome, Charisma 13+, ability to cast a spell with the fire or light descriptor | Your fire and light spells can make you difficult to see well enough to attack | 
| Fuse with Item | 
BoEM3 
 | Alvari or Changeling or Gnome, Charisma 19+, caster level 10th+ | You can fuse with a magic item | 
| Gnome Lore | 
D315 
 | Gnome | You gain a bonus to all Knowledge and Spellcraft checks | 
| Gnomish Arcane Scholar | 
BoEM 
 | Gnome | You gain a bonus to Craft: Alchemy, Knowledge: Arcana, and Spellcraft checks | 
| Improved Spell Critical | 
PGtWBS 
 | Spell Critical | One type of weaponlike spell has its critical damage multiplier increased when you cast it | 
| Item Image | 
BoEM 
 | Gnome, Intelligence 17+, spellcaster level 7th+ | You can inscribe magical objects into magical tattoos | 
| Knowledgeable | 
Dungeons 
 | Intelligence 13+ | You may make untrained Knowledge skill checks as Intelligence checks | 
| Lace Spell: Elemental Energies | 
BoEM 
 | Gnome, Intelligence 17+, spellcaster level 5th+ | You can add elemental damage to single target spells you cast | 
| Lace Spell: Enemy Bane | 
BoEM 
 | Gnome, Intelligence 17+, spellcaster level 5th+ | Your spells do more damage against a specific type of enemy | 
| Lace Spell: Holy/Unholy | 
BoEM 
 | Gnome, Intelligence 17+, spellcaster level 5th+ | You can add the evil or good descriptor to spells and make them more effective | 
| Lace Spell: Lawful/Chaotic | 
BoEM 
 | Gnome, Intelligence 17+, spellcaster level 5th+ | You can add the chaotic or lawful descriptor to spells and make them more effective | 
| Lace Spell: Resistant | 
BoEM 
 | Gnome, Intelligence 17+, spellcaster level 7th+ | You can make your spells harder to dispel | 
| Lace Spell: Spellripper | 
BoEM 
 | Gnome, Gnomish Arcane Scholar, Intelligence 17+, Charisma 21+, spellcaster level 17th+ | Your offensive spells can also dispel defensive spells on their targets | 
| Lace Spell: Unravel | 
BoEM 
 | Gnome, Gnomish Arcane Scholar, Intelligence 17+, Charisma 15+, spellcaster level 10th+ | Your offensive spells can ignore some of the defensive magic on their targets | 
| Lays of the U’pesuristean Adepts | 
D315 
 | Gnome | Your abjuration spells are harder to dispel | 
| Learned | 
PGtRR 
 | Gnome or Human, Intelligence 13+ | You gain bonus skill points that can be spent on Intelligence-based skills | 
| Mind Over Body | 
D315 
 | Alvari or Gnome | You gain bonus hit points for your Charisma or Intelligence modifier and metamagic feats, plus a bonus to AC | 
| Prickly Thumbs | 
W&R 
 | Alvari, Changeling, or Gnome, Skill Augmentation (Listen and Spot) | You gain a bonus to detect scrying attempts made against you | 
| Resist Telekinesis | 
D309 
 | Gnome, Intelligence 13+, Combat Expertise, Spellcraft 2+ ranks | You gain bonuses to resist being moved via telekinesis | 
| Skeptic | 
BoRL 
 | Changeling or Gnome, Intelligence 13+ or Wisdom 13+ | You gain a bonus to saves against illusion and shadow magic, and when opposing Sleight of Hand checks | 
| Sleight of Mind | 
BoRL 
 | Changeling or Gnome | You gain a bonus to saves against enchantment spells and effects | 
| Spell Critical | 
PGtWBS 
 | BAB +4, Weapon Focus (missile spells, ray spells, or touch spells) | Your critical threat range for one type of weapon-like spell is doubled | 
| Spell Toughness | 
D308 
 | Gnome | You gain a bonus against spells from one school of magic or which have a particular spell descriptor | 
Home Racial Feats Player Character Races Three Worlds
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