Saturday, December 13, 2014

Racial Feats - Gnome

Gnome Feats

The following feats may be taken by gnomish characters in the Three Worlds. In some cases these feats have been modified from the original. In all cases the versions of the feats presented here are the feats to be used in the Three Worlds Campaign setting.

This list uses several abbreviations to show what sourcebook the entries were drawn from. For guidance as to what sourcebooks these abbreviations reference, see my key to Sourcebook Abbreviations.

All of the material contained on this page and other pages of this blog is presented in accordance with the terms of the Open Game License.

Feat Name
Source
PrerequisitesBenefit
Adept Mastery
PoM
Intelligence 17+, ability to prepare and cast arcane spellsYou master a handful of spells, and can master more spells than normal with Spell Mastery
Aid Spellcasting
BoEM
Gnome, Intelligence 15+, Charisma 15+, ability to cast arcane spellsYou aid another spellcaster and make their spells more powerful
Analytic Caster
DMPI
Intelligence 17+, Spell PenetrationYou may add your Intelligence modifier to caster level checks to overcome spell resistance
Arcane Edge
-
Gnome, Knowledge: Arcana 4+ ranks, Spellcraft 4+ ranksYour spells deal extra damage
Arcane Resistance
-
Gnome, Concentration 5+ ranks, Knowledge: Arcana 5+ ranks, Spellcraft 5+ ranks, BAB +1You gain a bonus to saves against spells and spell-like effects
Conjure Mastery
BoEM
Gnome, Charisma 17+, spellcaster level 7th+You can summon more powerful creatures
Craft Clockworks
So&St
Intelligence 13+You can craft clockwork devices
Craft Steamworks
So&St
Intelligence 13+You can craft steamwork devices
Eidetic Memory
Dungeons
-You gain a bonus to Intelligence checks to remember details, and can remember things with photographic accuracy
Flash Casting
D314
Gnome, Charisma 13+, ability to cast a spell with the fire or light descriptorYour fire and light spells can make you difficult to see well enough to attack
Gnome Lore
D315
GnomeYou gain a bonus to all Knowledge and Spellcraft checks
Gnomish Arcane Scholar
BoEM
GnomeYou gain a bonus to Craft: Alchemy, Knowledge: Arcana, and Spellcraft checks
Improved Spell Critical
PGtWBS
Spell CriticalOne type of weaponlike spell has its critical damage multiplier increased when you cast it
Item Image
BoEM
Gnome, Intelligence 17+, spellcaster level 7th+You can inscribe magical objects into magical tattoos
Knowledgeable
Dungeons
Intelligence 13+You may make untrained Knowledge skill checks as Intelligence checks
Lace Spell: Elemental Energies
BoEM
Gnome, Intelligence 17+, spellcaster level 5th+You can add elemental damage to single target spells you cast
Lace Spell: Enemy Bane
BoEM
Gnome, Intelligence 17+, spellcaster level 5th+Your spells do more damage against a specific type of enemy
Lace Spell: Holy/Unholy
BoEM
Gnome, Intelligence 17+, spellcaster level 5th+You can add the evil or good descriptor to spells and make them more effective
Lace Spell: Lawful/Chaotic
BoEM
Gnome, Intelligence 17+, spellcaster level 5th+You can add the chaotic or lawful descriptor to spells and make them more effective
Lace Spell: Resistant
BoEM
Gnome, Intelligence 17+, spellcaster level 7th+You can make your spells harder to dispel
Lace Spell: Spellripper
BoEM
Gnome, Gnomish Arcane Scholar, Intelligence 17+, Charisma 21+, spellcaster level 17th+Your offensive spells can also dispel defensive spells on their targets
Lace Spell: Unravel
BoEM
Gnome, Gnomish Arcane Scholar, Intelligence 17+, Charisma 15+, spellcaster level 10th+Your offensive spells can ignore some of the defensive magic on their targets
Lays of the U’pesuristean Adepts
D315
GnomeYour abjuration spells are harder to dispel
Learned
PGtRR
Gnome or Human, Intelligence 13+You gain bonus skill points that can be spent on Intelligence-based skills
Mind Over Body
D315
Alvari or GnomeYou gain bonus hit points for your Charisma or Intelligence modifier and metamagic feats, plus a bonus to AC
Prickly Thumbs
W&R
Alvari, Changeling, or Gnome, Skill Augmentation (Listen and Spot)You gain a bonus to detect scrying attempts made against you
Resist Telekinesis
D309
Gnome, Intelligence 13+, Combat Expertise, Spellcraft 2+ ranksYou gain bonuses to resist being moved via telekinesis
Skeptic
BoRL
Changeling or Gnome, Intelligence 13+ or Wisdom 13+You gain a bonus to saves against illusion and shadow magic, and when opposing Sleight of Hand checks
Sleight of Mind
BoRL
Changeling or GnomeYou gain a bonus to saves against enchantment spells and effects
Spell Critical
PGtWBS
BAB +4, Weapon Focus (missile spells, ray spells, or touch spells)Your critical threat range for one type of weapon-like spell is doubled
Spell Toughness
D308
GnomeYou gain a bonus against spells from one school of magic or which have a particular spell descriptor

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